Buffs
1,501–1,550 of 1,852Page 31 of 38
| Buffs ↓ | Description |
|---|---|
| The subject suffers a –6 penalty to Constitution score. | |
| The subject suffers a –2 penalty to Constitution score. | |
| The subject suffers a –4 penalty on attack rolls, saves, ability checks, and skill checks. | |
| CureSeriousWoundsMassCasterBuff | |
| CureSeriousWoundsCasterBuff | |
| CureModerateWoundsMassCasterBuff | |
| CureModerateWoundsCasterBuff | |
| CureLightWoundsMassCasterBuff | |
| CureLightWoundsCasterBuff | |
| CureCriticalWoundsMassCasterBuff | |
| CureCriticalWoundsCasterBuff | |
| An invisible cone of despair causes great sadness in the subjects. Each affected creature takes a –2 penalty on attack rolls, saving throws, ability checks, skill checks, and… | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can inflict 1d4 points of Dexterity damage to the target. | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's saving throws for 1 minute. | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's saving throws for 1 minute. | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can reduce the target's movement speed by a half for 1 minute. | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can reduce the target's movement speed by a half for 1 minute. | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can inflict 1d4 points of Dexterity damage to the target. | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can apply 2d6 points of bleed damage to the target. Bleed will continue until the target receives… | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can apply 2d6 points of bleed damage to the target. Bleed will continue until the target receives… | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's Armor Class for 1 minute. | |
| When you confirm a critical hit using a light or one-handed piercing weapon, you can apply a –4 penalty to target's Armor Class for 1 minute. | |
| The character's hit points were reduced to a negative amount equal to their Constitution score in combat, making them Crippled. A Crippled character has their Strength,… | |
| CreepingDoomDamageEffectImmunity | |
| The character is frozen in fear and can take no actions. A cowering character takes a –2 penalty to Armor Class and loses their Dexterity bonus (if any). | |
| CorruptionVisualBuffIII | |
| CorruptionVisualBuffII | |
| CorruptionVisualBuffI | |
| CorruptionRageBuff | |
| CorruptionInsanityBuff | |
| CorruptionDiscordBuff | |
| CorruptionConfusionBuff | |
| A shambling mound can not attack while grappling the foe. | |
| A shambling mound's vines coil around any creature it hits with a slam attack. The shambling mound attempts a grapple maneuver check against its target, and on a successful check… | |
| A golem's vines coil around any creature it hits with a slam attack. The golem attempts a grapple maneuver check against its target, and on a successful check its vines deal its… | |
| This character is constricted as if by the coils of a large snake, taking 1d6+6 points of bludgeoning damage each round that it fails its save. | |
| This character's ability score is decreased. It can only be restored with the help of restoration spell or some more powerful magic (resting or lesser restoration spell won't… | |
| This character's ability score is decreased. It can be restored by resting, or with the help of lesser restoration spell or some more powerful magic. A character whose ability… | |
| This creature takes 1d4 Constitution damage each turn. Bleeding can be stopped through the application of any spell that cures hit point damage (even if the bleed is ability… | |
| A confused creature is mentally befuddled and cannot act normally. | |
| A confused creature is mentally befuddled and cannot act normally. |
