Buffs

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Buffs ↓Description
Slow
Slippery MudA Mud golem is surrounded by a puddle of slippery mud. Opponents within a range of 10 feet must success a Mobility check each round or fall prone.
Slime
Sleet StormA creature can walk within or through the area of sleet at half normal speed with a DC 10 Acrobatics check. Failure means it can't move in that round, while failure by 5 or more…
SleepThis creature is sleeping. A sleeping creature is helpless and treated as having a Dexterity of 0 (–5 modifier). Melee attacks against a helpless target get a +4 bonus…
Sleep
Slayer's AdvanceIncreases movement speed by 30 ft and makes the target immune to attacks of opportunity.
Slave
SkilledKineticistBuff
Skilled Kineticist
Skilled Kineticist
Skilled Kineticist
Skilled Kineticist
Size AlterationAs a standard action, a spriggan can, at will, change his size between Small and Large. When a spriggan becomes Large, his speed increases to 30 feet, he gains +12 Strength, –2…
Siroket_EnragedWarriorKillBuff
Siroket_EnragedWarriorBuff
SilverstepWerewolfWildshapeBuff
SigilOfCreationRingBuff
SickeningEntanglementBuffDifficultTerrain
Sickening CriticalWhenever you score a critical hit, your opponent becomes sickened for 1 minute. The effects of this feat do not stack. Additional hits instead add to the effect's duration.…
SickenedThe character suffers a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
SickenedThe character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
SickenedThe character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Sickened
SickenedThe character takes a –2 penalty on all attack rolls, weapon damage rolls, saving throws, skill checks, and ability checks.
Shroud of WaterElement: water Type: defense Level: — Burn: 0 You surround yourself with a shroud of water, ice, or both that protects you from harm. The shroud can either cover your body,…
Shroud of WaterElement: water Type: defense Level: — Burn: 0 You surround yourself with a shroud of water, ice, or both that protects you from harm. The shroud can either cover your body,…
Shroud of WaterElement: water Type: defense Level: — Burn: 0 You surround yourself with a shroud of water, ice, or both that protects you from harm. The shroud can either cover your body,…
Shroud of WaterElement: water Type: defense Level: — Burn: 0 You surround yourself with a shroud of water, ice, or both that protects you from harm. The shroud can either cover your body,…
Shroud of WaterElement: water Type: defense Level: — Burn: 0 You surround yourself with a shroud of water, ice, or both that protects you from harm. The shroud can either cover your body,…
ShrineOfLamashtu
Shock
ShieldOfFaithFixedPlus5
ShieldOfFaithFixedPlus4
ShieldOfFaithFixedPlus4
ShieldOfFaithBuff
Shield BashYou may attack with light and heavy shields. This incurs standard penalties for two-weapon fighting if you have a weapon in your other hand. A light shield deals 1d3 damage and…
Shield
Shepherd's PieEating a shepherd's pie provides you with +1 bonus on all saving throws for a day.
ShatteringPunchBuff
ShatterConfidenceBuffCaster
ShatterConfidenceBuff
Sharpen WeaponsAmiri sharpens her weapons, increasing their damage by +1 in the first battle within the next 12 hours. The effect extends to +1 additional battle for every four levels that…
Shared PrecisionAt 3rd level, when a divine hunter hits a creature with a ranged attack, she grants her allies within 10 feet of her the benefit of the Precise Shot feat against that target for…
Shared PrecisionAt 3rd level, when a divine hunter hits a creature with a ranged attack, she grants her allies within 10 feet of her the benefit of the Precise Shot feat against that target for…
Shared PrecisionAt 3rd level, when a divine hunter hits a creature with a ranged attack, she grants her allies within 10 feet of her the benefit of the Precise Shot feat against that target for…
Shared PrecisionAt 3rd level, when a divine hunter hits a creature with a ranged attack, she grants her allies within 10 feet of her the benefit of the Precise Shot feat against that target for…
ShamblingMound_MaximizedElectricFortitudeBuff
ShamblingMound_ElectricFortitudeEffectBuff
Shambling Mound's VenomSlam; Save: Fortitude Frequency: 1/round for 2 rounds Effect: 1d2 Strength and 1d2 Dexterity damage Cure: 1 consecutive saves The save DC is Constitution-based.