PATHFINDER: KINGMAKER

Buffs

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BuffsDescription
RavenaDeathBark
RatSwarmDamageEffectImmunity
RatSquirrelSwarmDamageEffectImmunity
Rat SwarmDistraction: A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with this ability is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 creature's HD + creature's
Rat SwarmDistraction: A creature with this ability can nauseate the creatures that it damages. Any living creature that takes damage from a creature with this ability is nauseated for 1 round; a Fortitude save (DC 10 + 1/2 creature's HD + creature's
Rat FamiliarA familiar is a magical pet that enhances the character's skills and senses. A rat's master gains a +2 bonus on Fortitude saves and a +2 bonus on Perception checks.
Rare-Metal InfusionElement: earth Type: substance infusion Level: 3 Burn: 2 Associated Blast: metal Saving Throw: none You can control the properties of metal, allowing your metal blast to bypass damage reduction as if it were adamantine, cold iron, or silver
Rapid ShotWhen making a full attack with a ranged weapon, you can fire one additional time this round at your highest bonus. All of your attack rolls take a –2 penalty when using Rapid Shot.
Ranged LegerdemainAn arcane trickster can use Trickery at a range of 30 feet. Working at a distance increases the normal skill check DC by 5.
RainHeavy rain reduces visibility, resulting in a -6 penalty on Perception checks and a 20% chance to miss on all ranged attacks due to concealment.
Rage
RageEach affected creature gains a +2 morale bonus to Strength and Constitution, a +1 morale bonus on Will saves, and a –2 penalty to AC.
Rage
Rabbit FamiliarA familiar is a magical pet that enhances the character's skills and senses. A rabbit's master gains a +2 bonus on Reflex saves and a +2 bonus on Perception checks.
Quiver of Ultrasound ArrowsThe owner of this quiver can use it to shoot 20 sonic speed arrows or bolts per day. Sonic arrows deal additional 1d3 sonic damage on hit. The structure of the ammunition allows fast shooting.
Quiver of Rose's Thorns ArrowsThe owner of this quiver can use it to shoot 20 unholy speed arrows or bolts per day. These arrows deal additional 2d8 unholy damage on hit. Using this quiver grants chances to weaken the target for 1d6 rounds.
Quiver of Lovers ArrowsThe owner of this quiver can use it to shoot 20 frost speed arrows or bolts per day. Frost arrows deal additional 2d6 cold damage on hit. Using this quiver grants chances to charm the target for 1d6 rounds.
Quiver of Lightning ArrowsThe owner of this quiver can use it to shoot 20 shock speed arrows or bolts per day. Shock arrows deal additional 1d6 electric damage on hit. Using this quiver increases chances of critical hit as well as critical damage.
Quiver of Flaming ArrowsThe owner of this quiver can use it to shoot 20 flaming arrows or bolts per day. Flaming arrows deal additional 1d6 fire damage on hit.
Quickened MagicThe magus can cast three spell per day as if those spells were modified by the Quicken Spell feat.
Quicken Metamagic RodThis rod grants its wielder the ability to make up to three spells they cast per day quickened as though using the Quicken Spell feat. Regular rods can be used with spells of 6th level or lower. Quicken Spell: Casting a quickened spell is a
QuarryA character can, as a standard action, denote one target within his line of sight as his quarry. He receives a +2 insight bonus on attack rolls made against his quarry, and all critical threats are automatically confirmed. A character can h
Pushing InfusionElements: air, earth or water Type: substance infusion Level: 1 Burn: 1 Associated Blasts: air, blizzard, charged water, earth, magma, metal, mud, sandstorm, steam, water Saving Throw: none The momentum of your kinetic blast knocks foes bac
PurpleWormUnburrowed
Pure-Flame InfusionElement: fire Type: substance infusion Level: 7 Burn: 4 Associated Blast: blue flame Saving Throw: none You open a direct conduit to the purest elemental fire and send it surging forth. Your infused blast ignores spell resistance.
PummelingChargeBuff
PummelingBullyBuff
Pummeling StyleYour unarmed strikes weave together in an effortless combo, focusing on the spots you've weakened with the last hit. Benefit: Whenever you use a full attack or flurry of blows to make multiple attacks against a single opponent with unarmed
PujaWolfSuperSprintBuff
PujaWolfSprintBuff
PsychokineticistBurnBuff
ProtectVitalsEffectBuff
Protectors of the LandProvides +1 morale bonus to Armor Class and Saving Throws while fighting in claimed regions.
Protective WardAs a standard action, you can create a 10-foot-radius field of protective magic centered on you that lasts for a number of rounds equal to your Intelligence modifier. All allies in this area (including you) receive a +1 deflection bonus to
Protective AuraAgainst attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the angel.
Protective AuraAgainst attacks made or effects created by evil creatures, this ability provides a +4 deflection bonus to AC and a +4 resistance bonus on saving throws to anyone within 20 feet of the angel.
ProtectionFromSonicBuff
ProtectionFromLawBuff
ProtectionFromGoodBuff
ProtectionFromFireBuff
ProtectionFromFire
ProtectionFromEvilBuff
ProtectionFromElectricityBuff
ProtectionFromColdBuff
ProtectionFromChaosBuff
ProtectionFromArrowsCommunalBuff
ProtectionFromArrowsBuff
ProtectionFromAcidBuff
ProtectionDomainBaseSelfBuffSupress
Protection from SpellsThis character has a +8 resistance bonus on saving throws against spells and spell-like abilities.
Buffs — Page 9 — Kingmaker