Health and Death

Basics

Each character has a certain number of hit points (HP). Depending on which game difficulty you've chosen the rules will vary. If you chose the Story Mode, your characters never die. When their HP value drops to 0, they lose consciousness. After the combat is over, the character will get up and can be controlled again. You only lose the game if your whole party is unconscious. If you chose the Easy Mode, when a character's HP value drops to 0, they lose consciousness. After the combat is over, the character will get up and can be controlled again. A character's HP value can drop into negative numbers without killing them. However, if a character is reduced to a negative amount of hit points equal to their Constitution score, they die. To resurrect them, you will need a special spell. If you chose the Normal Mode, a character will not die after suffering a deadly injury for the first time. Instead, Death's Door condition will afflict them. If a character with this condition suffers a deadly injury again, they will die. The game will be over if all party members suffer deadly injuries. If you chose the Challenging Mode or higher, your characters will die after suffering a deadly injury. If your main character dies, the game is over. To restore the lost hit points, you can use healing spells, potions, or rest. Healing potions can be bought from merchants or obtained as trophies after combat. Healing spells are accessible to the following classes: bard, druid, cleric, inquisitor, and paladin. To use expendable items, such as scrolls, potions, and wands, open your inventory and place them into a quick slot.

Health and Death — Kingmaker