Spells

Basics

Some characters in your party are capable of casting spells. To use a spell or ability, click on its icon in the action panel or in the Spells menu, and then on the target (your companion or an enemy, depending on the desired effect). Spells have various characteristics, such as range, duration, school, etc. To review all the spells available to a character, open their spellbook by pressing . Clerics, Druids, Magi, Paladins, Rangers and Wizards select their allotment of spells for the day in spellbook. A daily spellbook slot is expended after being cast and the character must rest before casting it again. Bards, Inquisitors and Sorcerers can use their spells several times per day, but their spell repertoire is limited. Most character also have usable abilities and they might be limited by the amount of charges depending on the ability. To use a spell, press on its icon in the action panel , and then on the target (your companion or an enemy, depending on the desired effect). For clerics, druids, magi, paladins, rangers and wizards, spells are prepared in advance and expended when cast. The character must then rest before casting it again. Bards, inquisitors and sorcerers can use their spells several times per day, but their spell repertoire is limited. Spells have various characteristics, such as range, duration, school, etc. To review all the spells available to a character, open their spellbook by holding and choosing the corresponding menu item with . When a character acquires a new spell or ability, it automatically appears in the first free slot on their action panel (for spontaneous casters it happens as soon as they get it, for casters who have to prepare their spells, it happens when they prepare it for the first time). If you remove a spell from the action panel, it won't appear there automatically again.

Spells — Kingmaker