Traps
Basics
There are many traps awaiting you on your adventures. When any of your characters approaches a trap, they will automatically make a Perception skill check. On success, you will see the trap's location and the game will automatically pause. Traps vary in effect as well as difficulty to detect. Having encountered a trap, you can click on it to order one of the characters to make a Trickery skill check to disable it. On success, the trap will be disabled. On failure, it will remain in place. However, if the result of a skill roll is less than the trap's difficulty by 5 or more, the trap will go off as if the character had triggered it. All check results can be found in the Combat Log. You will encounter many traps on your adventures. When any of your characters approaches a trap, they will automatically make a Perception skill check. On success, you will see the trap's location and the game will automatically pause. Traps vary in effect as well as difficulty to detect. Having identified a trap, you press next to it to order one of the characters to make a Trickery skill check to disable it. On success, the trap will be disabled. On failure, it will remain in place. However, if the result of a skill roll is less than the trap's difficulty by 5 or more, the trap will go off as if the character had triggered it. All check results can be found in the Combat Log.
