Pathfinder: Kingmaker
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HomeDialogues[Use detect magic]

[Use detect magic]

Related passages

  • [Use detect magic]
  • "What are you doing?"
  • "Need some help?"
  • "The Knurly Witch says she needs you. I'll handle it from here."
  • "The Wriggling Man sent us to take over for you."
  • "In the name of Shyka the Many, step away."
  • [Attack] "Die, goatboy!"
  • "Sorry to bother you."
Referenced byRelated entries
  • In a clearing ahead, a satyr curses and hacks angrily at a stone pillar, trying to chip free a piece of a crow
  • "None of your business! Now get moving before I sick the worms on you!"
  • There are plenty of lingering traces of magic from the battle between the Wriggling Man and the Knurly Witch.
  • "And have you steal my glory? Not a chance! The Wriggling Man will make me his chief huntsman after this!" He
  • "Get lost!"
  • [Use detect magic]
  • "The Wriggling Man sent us to take over for you."
  • "Sorry to bother you."
  • "In the name of Shyka the Many, step away."
  • "What are you doing?"
  • "Need some help?"
  • "The Knurly Witch says she needs you. I'll handle it from here."
  • [Attack] "Die, goatboy!"
  • [Use detect magic]
  • "What are you doing?"
  • "Need some help?"
  • "The Knurly Witch says she needs you. I'll handle it from here."
  • "The Wriggling Man sent us to take over for you."
  • "In the name of Shyka the Many, step away."
  • [Attack] "Die, goatboy!"
  • "Sorry to bother you."
  • In a clearing ahead, a satyr curses and hacks angrily at a stone pillar, trying to chip free a piece of a crow
Pathfinder: Kingmaker
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