Chaos of the First World
DC 35
- Days
- 14
Nyrissa's actions led to the merging of the First World and the Stolen Lands. The very matter of Golarion bends to the rules of the First World. The people of the region will have to find a way to adapt to the new order of things, or fall prey to it.
- Quest
- Against All Odds
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 33 | 33 | 35 | 37 | 33 |
Divine
| Margin | Effect |
|---|---|
| 4 | |
| 2 | |
| 3 |
Arcane
| Margin | Effect |
|---|---|
| 4 | |
| 2 | |
| 3 |
Culture
| Margin | Effect |
|---|---|
| 4 | |
| 2 | |
| 3 |
- Quest
- Against All Odds
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 33 | 33 | 35 | 37 | 33 |
Divine
| Margin | Effect |
|---|---|
| 4 | |
| 2 | |
| 3 |
Arcane
| Margin | Effect |
|---|---|
| 4 | |
| 2 | |
| 3 |
Culture
| Margin | Effect |
|---|---|
| 4 | |
| 2 | |
| 3 |
