Contagious Madness
DC 35
- Days
- 14
A gang of dark fey from Uringen arrived at the capital. They're poisoning sleeping townsfolk with midnight milk – a dangerous substance that grants amazing dreams but shatters one's sanity. And indeed, the citizens are going insane.
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 33 | 33 | 35 | 37 | 33 |
Divine
| Margin | Effect |
|---|---|
| 0 | Divine-7Stability-6The priests tried to fight back the fey, but they were soundly defeated. The nasty creatures defiled the temples, showing a startling indifference to priests' religious symbols. Not only did this instill fear in the people, but it turned them away from their gods. |
| 1 | Divine-3Stability-3The priests failed to restrain the clever fey. They only continue to spread their poison. Nightmares grip the capital. |
| 2 | The priests' prayers banished the dark fey from the capital. The wild folk thought better of crossing such a serious foe. |
| 3 | Divine+3Stability+3Priests hunted down the dark fey. It was spectacular! They used spell to drive the ruffians from their holes and chased them down the streets. The subjects are impressed with this exertion of divine power. |
Stability
| Margin | Effect |
|---|---|
| 0 | Divine-3Arcane-3Stability-6Frustrated with the advisor's inaction, the officers of the guard took charge in the fight against the midnight mischief-makers. They then stepped bravely forth into the night – and vanished. Madness continues to stalk the capital. |
| 1 | Arcane-2Stability-4Servants of the crown have failed to act decisively, and everyone on the capital is now haunted by nightmares. The situation is growing volatile. |
| 2 | The messenger somehow managed to find in Uringen a powerful fey who agreed to help save the city from madness. She whispered to her brethren, and they flew from the capital at full speed. |
| 3 | Relations+1Arcane+1Stability+3The messenger managed to strike a deal with a notable fey, who looked grim and scary. Rumor has it that it was Spring-Heeled Jack himself! His arrival terrified the other fey, and they left the capital immediately. Some local criminals, not as wise as the fey, fell into the hunter's traps. Watching them struggle amused him no end. They won't be returning to the criminal life any time soon. |
| 0 | Relations-4Divine-4Stability-8The servants of the crown approached an Embeth Traveler for assistance with the problem – only to discover that they were meeting with one of the dark fey in disguise. The masked fey waited for just the right moment and then raided the guards' barracks. The citizens of the capital continue to go insane. |
| 1 | Relations-2Stability-4The servants of the crown tried persuading Embeth Travelers to hunt the dark fey, but they were unwilling to leave their forest. Insanity continues to stalk the capital. |
| 2 | -30 BPFor a sizable fee, Embeth Travelers agreed to help the guard. They used all the skill and experience they gained in the forest to drive the dark creatures from the city. |
| 3 | Divine+2Arcane+2Stability+6-30 BPEmbeth Travelers gladly accepted the invitation to visit the capital. Not only did they expel the dark fey, but they also had a fine time fishing on their way back home. They cleared the local rivers of some fuaths who had been sinking small merchant ships! |
| 0 | Divine-2Arcane-2Stability-10The guards managed to capture a fey. She was crucified and put on display, according to the advisor's orders. This only made the midnight thieves angry. They changed their strategy: nightmares were now replaced with blinding rage and a need to kill. |
| 1 | Relations-1Arcane-1Stability-4The advisor's servants arranged a midnight hunt for the dark fey. The hunt failed so badly that it was the subject of ridicule for a long time thereafter. Meanwhile, insanity still stalks the capital. |
| 2 | The guards arrested a couple of dark fey. They were crucified and put on display, on the advisor's order. This taught the rest of them a lesson, and scared them away. |
| 3 | The guards arrested several of the dark fey. They were crucified and put on display – all except their leader. Her life was traded for a promise to leave the city. |
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 33 | 33 | 35 | 37 | 33 |
Divine
| Margin | Effect |
|---|---|
| 0 | Divine-7Stability-6The priests tried to fight back the fey, but they were soundly defeated. The nasty creatures defiled the temples, showing a startling indifference to priests' religious symbols. Not only did this instill fear in the people, but it turned them away from their gods. |
| 1 | Divine-3Stability-3The priests failed to restrain the clever fey. They only continue to spread their poison. Nightmares grip the capital. |
| 2 | The priests' prayers banished the dark fey from the capital. The wild folk thought better of crossing such a serious foe. |
| 3 | Divine+3Stability+3Priests hunted down the dark fey. It was spectacular! They used spell to drive the ruffians from their holes and chased them down the streets. The subjects are impressed with this exertion of divine power. |
Stability
| Margin | Effect |
|---|---|
| 0 | Divine-3Arcane-3Stability-6Frustrated with the advisor's inaction, the officers of the guard took charge in the fight against the midnight mischief-makers. They then stepped bravely forth into the night – and vanished. Madness continues to stalk the capital. |
| 1 | Arcane-2Stability-4Servants of the crown have failed to act decisively, and everyone on the capital is now haunted by nightmares. The situation is growing volatile. |
| 2 | The messenger somehow managed to find in Uringen a powerful fey who agreed to help save the city from madness. She whispered to her brethren, and they flew from the capital at full speed. |
| 3 | Relations+1Arcane+1Stability+3The messenger managed to strike a deal with a notable fey, who looked grim and scary. Rumor has it that it was Spring-Heeled Jack himself! His arrival terrified the other fey, and they left the capital immediately. Some local criminals, not as wise as the fey, fell into the hunter's traps. Watching them struggle amused him no end. They won't be returning to the criminal life any time soon. |
| 0 | Relations-4Divine-4Stability-8The servants of the crown approached an Embeth Traveler for assistance with the problem – only to discover that they were meeting with one of the dark fey in disguise. The masked fey waited for just the right moment and then raided the guards' barracks. The citizens of the capital continue to go insane. |
| 1 | Relations-2Stability-4The servants of the crown tried persuading Embeth Travelers to hunt the dark fey, but they were unwilling to leave their forest. Insanity continues to stalk the capital. |
| 2 | -30 BPFor a sizable fee, Embeth Travelers agreed to help the guard. They used all the skill and experience they gained in the forest to drive the dark creatures from the city. |
| 3 | Divine+2Arcane+2Stability+6-30 BPEmbeth Travelers gladly accepted the invitation to visit the capital. Not only did they expel the dark fey, but they also had a fine time fishing on their way back home. They cleared the local rivers of some fuaths who had been sinking small merchant ships! |
| 0 | Divine-2Arcane-2Stability-10The guards managed to capture a fey. She was crucified and put on display, according to the advisor's orders. This only made the midnight thieves angry. They changed their strategy: nightmares were now replaced with blinding rage and a need to kill. |
| 1 | Relations-1Arcane-1Stability-4The advisor's servants arranged a midnight hunt for the dark fey. The hunt failed so badly that it was the subject of ridicule for a long time thereafter. Meanwhile, insanity still stalks the capital. |
| 2 | The guards arrested a couple of dark fey. They were crucified and put on display, on the advisor's order. This taught the rest of them a lesson, and scared them away. |
| 3 | The guards arrested several of the dark fey. They were crucified and put on display – all except their leader. Her life was traded for a promise to leave the city. |
