Evil Pranksters

DC 30
Days
1

The cursed place known as the Bald Hilltop has brought hardship and woe to the lands once more. Fey of all kinds have appeared, marked by the same raging hatred that fueled the magical beasts preceding them. They seem to have declared war on all mortals. Their normal tricks have been replaced with cruel and dangerous jokes, and their pranks, more often than not, now end in death. One could attempt to free the fey from whatever affliction is driving them insane... or simply drive the vicious creatures from the Stolen Lands.

DC by difficulty
01234
2828303228
RelationsDC -5
MarginEffect
0
1
5A few people, who describe themselves as specialists on the fey, replied to an appeal for help which was sent by the Grand Diplomat to all the nearby lands. The experts arrived at the Stolen Lands and successfully discovered the root of the affliction that was turning the fey into ruthless killers. The deadly pranks quickly stopped.
Arcane
MarginEffect
0Our wizards tried to disperse the evil spell affecting the fey, but suffered a terrible revenge: all who helped the Magister had their children replaced with warped monstrosities!
1Our wizards failed to free the fey from the evil spells that were driving them to violence. They continue tormenting our innocent people with their deadly pranks, spreading death and panic.
5Our Wizards were able to break the magic that was driving the fey insane. Those whose senses were successful restored helped the Magister's servants deal with their less fortunate kin.
Stability
MarginEffect
0The guards proved useless against the magical creatures. Each guard who attempted to interfere with an agitated fey inflated like a bubble, then burst. The horrendous sight wreaked panic among all who witnessed it, further worsening the situation.
1The guards failed to catch the troublemaking fey. Many fighters lost their lives in the unsuccessful hunt, themselves becoming targets of fatal pranks.
5Tormenting peaceful peasants is far simpler than overwhelming hardened warriors. Many fey were killed in their struggle against the guards, and those who survived went deep into hiding.
DC by difficulty
01234
2828303228
RelationsDC -5
MarginEffect
0
1
5A few people, who describe themselves as specialists on the fey, replied to an appeal for help which was sent by the Grand Diplomat to all the nearby lands. The experts arrived at the Stolen Lands and successfully discovered the root of the affliction that was turning the fey into ruthless killers. The deadly pranks quickly stopped.
Arcane
MarginEffect
0Our wizards tried to disperse the evil spell affecting the fey, but suffered a terrible revenge: all who helped the Magister had their children replaced with warped monstrosities!
1Our wizards failed to free the fey from the evil spells that were driving them to violence. They continue tormenting our innocent people with their deadly pranks, spreading death and panic.
5Our Wizards were able to break the magic that was driving the fey insane. Those whose senses were successful restored helped the Magister's servants deal with their less fortunate kin.
Stability
MarginEffect
0The guards proved useless against the magical creatures. Each guard who attempted to interfere with an agitated fey inflated like a bubble, then burst. The horrendous sight wreaked panic among all who witnessed it, further worsening the situation.
1The guards failed to catch the troublemaking fey. Many fighters lost their lives in the unsuccessful hunt, themselves becoming targets of fatal pranks.
5Tormenting peaceful peasants is far simpler than overwhelming hardened warriors. Many fey were killed in their struggle against the guards, and those who survived went deep into hiding.
Evil Pranksters — Kingmaker