Mental Dexterity
DC 20
- Days
- 14
There's a gang of petty illusionists in the lands of the baron. They're passing off copper coins as golden ones! This fraud must be stopped!
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 18 | 18 | 20 | 22 | 18 |
EconomyDC +2
| Margin | Effect |
|---|---|
| 0 | Economy-5The Treasurer failed to track down the swindlers. They've gone into hiding, though they continue to cheat merchants and buyers. |
| 1 | Economy-4The Treasurer assigned specially trained moneychangers to the markets, to detect the illusions. However, there were too few of them to validate every transaction in the barony. |
| 5 | The Treasurer assigned specially trained moneychangers to the markets, to detect the illusions. also instructed them to pass along their knowledge to the merchants and shopkeepers. Now even shoeshine in the barony knows how to check coins! |
Arcane
| Margin | Effect |
|---|---|
| 0 | Economy-3Arcane-2The Magister attempted to invent a concoction that would help merchants test their coins, but never came up with anything. |
| 1 | Economy-3Arcane-1The Magister developed a reagent that oxidizes copper but doesn't interact with gold. This could enable the merchants to dispel the illusions on their own. However, production of the reagent is too expensive and time-consuming. The swindlers are meanwhile thriving. |
| 5 | The Magister identified the illusion spell. It turned out to be very simple. The illusion fades when a fake coin is rubbed on an ordinary test stone. The barony's merchants are sighing in relief. |
Espionage
| Margin | Effect |
|---|---|
| 0 | Economy-3Espionage-3The Minister's people failed to track down a single gang member! The swindlers are severely damaging trade. |
| 1 | Economy-2Espionage-1The Minister's people tracked down only a single gang member! The swindlers are acting more carefully now, but they're still ruining honest merchants. |
| 5 | The Minister's spies easily tracked down the swindlers and arrested them one by one. |
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| 18 | 18 | 20 | 22 | 18 |
EconomyDC +2
| Margin | Effect |
|---|---|
| 0 | Economy-5The Treasurer failed to track down the swindlers. They've gone into hiding, though they continue to cheat merchants and buyers. |
| 1 | Economy-4The Treasurer assigned specially trained moneychangers to the markets, to detect the illusions. However, there were too few of them to validate every transaction in the barony. |
| 5 | The Treasurer assigned specially trained moneychangers to the markets, to detect the illusions. also instructed them to pass along their knowledge to the merchants and shopkeepers. Now even shoeshine in the barony knows how to check coins! |
Arcane
| Margin | Effect |
|---|---|
| 0 | Economy-3Arcane-2The Magister attempted to invent a concoction that would help merchants test their coins, but never came up with anything. |
| 1 | Economy-3Arcane-1The Magister developed a reagent that oxidizes copper but doesn't interact with gold. This could enable the merchants to dispel the illusions on their own. However, production of the reagent is too expensive and time-consuming. The swindlers are meanwhile thriving. |
| 5 | The Magister identified the illusion spell. It turned out to be very simple. The illusion fades when a fake coin is rubbed on an ordinary test stone. The barony's merchants are sighing in relief. |
Espionage
| Margin | Effect |
|---|---|
| 0 | Economy-3Espionage-3The Minister's people failed to track down a single gang member! The swindlers are severely damaging trade. |
| 1 | Economy-2Espionage-1The Minister's people tracked down only a single gang member! The swindlers are acting more carefully now, but they're still ruining honest merchants. |
| 5 | The Minister's spies easily tracked down the swindlers and arrested them one by one. |
