Rule by Strength
- Days
- 14
A clan of nomadic orcs has offered their services as mercenaries. Their terms are simple: our soldiers must join them in their raids on more civilized lands, and in return they will evenly share whatever they plunder. Our country could benefit from the skills of these bloodthirsty bandits.
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| -2 | -2 | 0 | 2 | -2 |
Military
| Margin | Effect |
|---|---|
| 0 | The orcs were sent to patrol our borders, but predictably went back on their word. After quickly plundering several local settlements, they dropped their banners and returned to routine pillaging. |
| 1 | The attempt to train the orc band as an elite infantry unit failed. They weren't civilized enough to adopt military discipline, and soon abandoned their posts. |
| 5 | The orcs made a great foraging unit. Looting local villages for provisions is what they do best, and their skill in combat will serve the army well. |
Espionage
| Margin | Effect |
|---|---|
| 0 | The Minister thought that the orcs could be usefully sent on secret intelligence missions. They were formed into a military unit commanded by their chieftain. However, a lack of discipline caused their first mission to end in a critical failure. The entire unit was executed by the guards of a neighboring country, and months of intelligence work was lost. |
| 1 | The Minister formed the orc clan into a secret intelligence unit. A strict and highly disciplined sergeant was appointed as their commander. Unfortunately, his strict enforcement of discipline drove the savages mad, and they killed him and deserted their posts, in search of better opportunities. |
| 5 | The Minister formed the orcs into a secret unit for brutal, off-the-record missions. They were led by a devious and cruel sergeant, already on the verge of military discharge for his fierce temper. He and his new underlings immediately saw eye to eye, and the unit has already proven itself highly effective. |
DC by difficulty
| 0 | 1 | 2 | 3 | 4 |
|---|---|---|---|---|
| -2 | -2 | 0 | 2 | -2 |
Military
| Margin | Effect |
|---|---|
| 0 | The orcs were sent to patrol our borders, but predictably went back on their word. After quickly plundering several local settlements, they dropped their banners and returned to routine pillaging. |
| 1 | The attempt to train the orc band as an elite infantry unit failed. They weren't civilized enough to adopt military discipline, and soon abandoned their posts. |
| 5 | The orcs made a great foraging unit. Looting local villages for provisions is what they do best, and their skill in combat will serve the army well. |
Espionage
| Margin | Effect |
|---|---|
| 0 | The Minister thought that the orcs could be usefully sent on secret intelligence missions. They were formed into a military unit commanded by their chieftain. However, a lack of discipline caused their first mission to end in a critical failure. The entire unit was executed by the guards of a neighboring country, and months of intelligence work was lost. |
| 1 | The Minister formed the orc clan into a secret intelligence unit. A strict and highly disciplined sergeant was appointed as their commander. Unfortunately, his strict enforcement of discipline drove the savages mad, and they killed him and deserted their posts, in search of better opportunities. |
| 5 | The Minister formed the orcs into a secret unit for brutal, off-the-record missions. They were led by a devious and cruel sergeant, already on the verge of military discharge for his fierce temper. He and his new underlings immediately saw eye to eye, and the unit has already proven itself highly effective. |
