Varnhold Besieged

DC 24
Days
7

Varnhold has descended into mayhem. A bandit leader has risen to power in the woods, and keeps gathering gangs under his iron command. Chasing him is like chasing the wind, but he keeps busy striking the remote settlements in the region. The guard and militia are holding fast, but they need reinforcements.

DC by difficulty
01234
2222242622
Loyalty
MarginEffect
4
4
4The Councilor sent a group of kennelmen with a "special" breed of hounds to help defenders. They might have picked up the bandits' trail and found their camp. However, the locals were so terrified of Lamashtu's fearsome beasts that they killed every one of them!
5Stability+1
5Stability+1
5Stability+1The Councilor used her unique influence to gain the support of dark cultists in the region. Soon, whole packs of bandits began to disappear without a trace. The rest gave themselves up to the Varnhold militia, offering horrifying stories of monster attacks in the night.
Stability
MarginEffect
4
4
4
5Stability+1
5Stability+1
5Stability+1
Espionage
MarginEffect
4
4
4
5Stability+1
5Stability+1
5Stability+1
DC by difficulty
01234
2222242622
Loyalty
MarginEffect
4
4
4The Councilor sent a group of kennelmen with a "special" breed of hounds to help defenders. They might have picked up the bandits' trail and found their camp. However, the locals were so terrified of Lamashtu's fearsome beasts that they killed every one of them!
5Stability+1
5Stability+1
5Stability+1The Councilor used her unique influence to gain the support of dark cultists in the region. Soon, whole packs of bandits began to disappear without a trace. The rest gave themselves up to the Varnhold militia, offering horrifying stories of monster attacks in the night.
Stability
MarginEffect
4
4
4
5Stability+1
5Stability+1
5Stability+1
Espionage
MarginEffect
4
4
4
5Stability+1
5Stability+1
5Stability+1
Varnhold Besieged — Kingmaker