An Ancient Formula

Kingdom Quests

Bokken from the trading post has hinted that he could brew a rare and incredibly powerful potion for the baron. However, he hasn't revealed what exactly he has in mind...

Objectives

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  1. Bring Bokken the three volumes of alchemical treatise: "Of Transmutations and Bodily Poisons"

    To begin, Bokken requires an alchemical treatise that holds the recipe for a wondrous potion. He suggested looking for the book in magic shops and searching through "the belongings of other alchemists". For example, he recommended paying a visit to Old Beldame.

  2. Wait for news from Bokken

    The alchemist dove into the books as soon as he got his hands on them. He promised to inform the baron the very moment there are any results.

  3. Talk to Bokken

    Svetlana is worried for Bokken. It would be good to pay him a visit.

  4. Experiment on a dog nearby and report to Bokken

    Bokken has brewed the first batch of his miraculous concoction! The problem is, he isn't sure he's got the formula quite right… The potion has to be tested on a local dog — what a poor mutt!

  5. Experiment on a wererat and report to Bokken

    Lycanthropes are humanoids, so testing the potion on them would be ideal. Bokken says that a lair of wererats has been spotted in the nearby woods – and surely he meant the Narlmarches.

  6. Wrestle Bokken down

    Bokken decided to test the potion on himself – and lost his mind! He has to be stopped before someone gets hurt!

  7. Addendum_wereratDied

    The wererat drank Bokken's potion and died. We should tell Bokken about this!

An Ancient Formula — Kingmaker