Skullcrusher

1d8 Base damage

Heavy Mace

Critical
20 ×2
Reach
2 ft
Bludgeoning
Cost
12000 gp
Weight
6 lb
CR
10

Whenever this +2 heavy mace lands a critical hit, the target needs to succeed at a Fortitude saving throw (DC 17) or become stunned for 1d4 rounds. If the saving throw is successful, the target is staggered for 1 round instead.

A grim sense of totality surrounds this heavy mace.

Skullcrusher — Kingmaker