Slayer Talents
- Canny Observer
- Blinding Strike
- Confounding Blades
- Crippling Strike
- Dispelling Attack
- Double Debilitation
- Familiar
- Improved Evasion
- Improved Uncanny Dodge
- Opportunist
- Intimidating Prowess
- Combat Trick
- Skill Focus
- Weapon Focus
- Combat Style Feat
- Combat Style Feat
- Trapfinding
- Slayer Camouflage
- Vanguard Tactician — Extra Use
- Fast Stealth
- Focusing Attack — Confused
- Focusing Attack — Shaken
- Focusing Attack — Sickened
- Iron Guts
- Slow Reactions
- Terrain Mastery
- Uncanny Dodge
As a slayer gains experience, he learns a number of talents that aid him and confound his foes. Starting at 2nd level and every 2 levels thereafter, a slayer gains one slayer talent. Unless otherwise noted, a slayer cannot select an individual talent more than once. Slayer can take rogue talents as slayer talents, counting his slayer level as rogue level. After 2nd level, the slayer can select a ranger combat style (such as archery or two-weapon combat) and gains a combat feat from the first feat list of that style. He can choose feats from his selected combat style, even if he does not have the normal prerequisites. After 6th level, he may select this talent again and add the 6th-level ranger combat feats from his chosen style to the list. After 10th level, he may select this talent again and add the 10th-level ranger combat feats from his chosen style to the list.
