Trip
- Kineticist Bonus Feat — Earth
- Kineticist Bonus Feat — Earth
- Monk Bonus Feat
- Monk Bonus Feat
- Bonus Combat Feat
- Bonus Combat Feat
- Combat Trick
- Bonus Combat Feat
- Bonus Magus Feat
- Scaled Fist Bonus Feat
- Scaled Fist Bonus Feat
- Feat
- WaterThemeTripBuff
- Ferocious Fetch
- Fury's Fall
- Tandem Trip
- StartGamePregenFighterFeatureList
- PrebuildFighterFeatureList
- KoboldBladeFeatureListLevel5
- KoboldBladeFeatureListLevel4
- KoboldBladeFeatureListLevel13
- VarnholdMercenaryMonkFeatureList
- Pummeling Bully
- Greater Trip
- Kineticist Bonus Feat — Earth
- Kineticist Bonus Feat — Earth
- Agile Maneuvers
This feat gives the character an ability to perform the trip combat maneuver. It also grants a +2 bonus to CMB when performing this maneuver, and a +2 bonus to CMD when defending against it. You can attempt to trip your opponent in place of a melee attack. If your combat maneuver is successful, the target is knocked prone. If the target has more than two legs, add +2 to the DC of the combat maneuver attack roll for each additional leg it has. Some creatures—such as oozes, creatures without legs, and flying creatures—cannot be tripped.
