Weapon Training
Greater Weretiger
Greater Werewolf
Greater Weretiger
Dog
Werewolf from Tegreth's Family
Greater Weretiger
Greater Werewolf- Jhofre Vascari
Offeld Skjegge- Bard
Hellknight of the Rack- Nortellara
- Bandit Leader
Castruccio Irovetti- Aldori Swordmaster
Hellknight
Castruccio Irovetti Shadow- Siroket
Castruccio Irovetti
Castruccio Irovetti- Jarmuld Skjegge
- Bandit Chastener
- Jarmuld Skjegge
- Jarmuld Skjegge
Hellknight of the Rack- Renshala Vascari
- Ntavi
- Pitax Warden
- Guard
- Temple Guard
- Temple Guard
- Pitax Warden
- Pitax Warden
- Pitax Warden
Lizardfolk Sentinel- Paladin of Shelyn
- Guard
- Guard
- Temple Guard
Pitax Warden- Guard
- Talwyn Halmarion
- Pitax Guard
- Hegend, Paladin of Shelyn
- Guard
- Guard Shadow
- Guard
Lizardfolk Sentinel- Bodyguard
Pitax Warden- Pitax Warden
Pitax Warden- Pitax Warden
- Guard
- Guard
Pitax Warden- Temple Guard
- Pitax Warden
- Linxia
- Pathfinder
- Temple Guard
- Guard
- Guard
Pitax Warden- Guard
- River Bandit
Lizardfolk Sentinel- Guard
- Guard Captain
- Pitax Soldier
- Salim Ghadafar
- Salim Ghadafar
- Guard
- Oleg Leveton
Graveknight- Queen Ravena
Ivar
Ivar
Cultist- The Lantern King
Hellknight of the Rack- Talwyn Halmarion
Lizardfolk Sentinel
Sturdy Zombie
Lizardfolk Sentinel
Pitax Warden
Hellknight
Agile Zombie
Hellknight
Hellknight
Zombie- The Lantern King
- The Lantern King
- The Lantern King
Thick-skinned Dread Zombie Cyclops- Siroket
Dread Skeleton Swordsman
Dread Skeleton Skirmisher
Greater Skeletal Champion
Ferocious Skeletal Champion
Nightmare Skeleton Executor
Greater Skeletal Champion
Nightmare Skeleton Soldier
Dread Skeleton Elite
Dread Skeleton Elite
Nightmare Skeleton Soldier
Dread Skeleton Champion
Dread Skeleton Elite
Nightmare Skeleton Champion
Dread Skeleton Elite
Nightmare Skeleton Skirmisher
Dread Skeleton Elite
Dread Skeleton Soldier- Medusa
Frost Giant
Troll Guard Veteran- Siroket
Troll Guard
Troll Royal Guard Veteran
Centaur Bowman
Centaur Bowman
Centaur Bowman
Roiko
Centaur
Centaur Bowman- Satyr Deadeye
Skeletal Champion Archer
Nightmare Skeletal Champion Archer
Ferocious Skeletal Champion Archer
Dread Skeletal Champion Archer
Nightmare Skeleton Soldier- Two-Handed Fighter
- Tower Shield Specialist
- Armed Bravery
- Weapon Training (Double Weapons)
- Weapon Training (Hammers, Maces, and Flails)
- Weapon Training (Heavy Blades)
- Weapon Training (Light Blades)
- Weapon Training (Natural)
- Weapon Training (Polearms)
- Weapon Training (Spears)
- Combat Maneuver Defense
- Effortless Dual-Wielding
- Fighter's Reflexes
- Fighter's Tactics
- Trained Initiative
- Weapon Training (Axes)
- Weapon Training (Bows)
- Weapon Training (Close)
- Weapon Training (Crossbows)
Starting at 5th level, a fighter can select one group of weapons. Whenever he attacks with a weapon from this group, he gains a +1 bonus on attack and damage rolls. Every four levels thereafter (9th, 13th, and 17th), a fighter becomes further trained in another group of weapons. He gains a +1 bonus on attack and damage rolls when using a weapon from this group. In addition, the bonuses granted by previous weapon groups increase by +1 each. For example, when a fighter reaches 9th level, he receives a +1 bonus on attack and damage rolls with one weapon group and a +2 bonus on attack and damage rolls with the weapon group selected at 5th level. Bonuses granted from overlapping groups do not stack. Take the highest bonus granted for a weapon if it resides in two or more groups. A fighter also adds this bonus to any combat maneuver checks made with weapons from his group. This bonus also applies to the fighter's Combat Maneuver Defense when defending against disarm attempts made against weapons from this group.
