Wild Talents
Related entries
Aerial Adaptation
Healing Burst
Heat Adaptation
Jagged Flesh
Kinetic Healer
Kinetic Restoration
Kinetic Revivification- Skilled Kineticist
Slick
Tidal Wave
Tremorsense
Aerial Evasion- Kineticist Bonus Feat — Air
- Kineticist Bonus Feat — Air
- Kineticist Bonus Feat — Air
- Kineticist Bonus Feat — Air
- Kineticist Bonus Feat — Earth
- Kineticist Bonus Feat — Earth
- Kineticist Bonus Feat — Earth
- Kineticist Bonus Feat — Earth
- Kineticist Bonus Feat — Fire
- Kineticist Bonus Feat — Fire
Celerity- Kineticist Bonus Feat — Fire
- Kineticist Bonus Feat — Fire
- Kineticist Bonus Feat — Water
- Kineticist Bonus Feat — Water
- Kineticist Bonus Feat — Water
- Kineticist Bonus Feat — Water
- Kineticist Bonus Feat — Water
- Kineticist Bonus Feat — Water
Skill Focus
Cold Adaptation
Elemental Whispers
Enduring Earth- Expanded Defense
Fire's Fury
Flame Shield
Foxfire
A kineticist can use wild talents — magical abilities similar to spells but drawn from the kineticist's innate psychic talent and usable at will. Wild talents are typically spell-like abilities (though some are supernatural abilities), and take a standard action to use unless otherwise noted. Every wild talent has an effective spell level. A kineticist can always select 1st-level wild talents, but she can select a wild talent of a higher level only if her kineticist level is at least double the wild talent's effective spell level. Kinetic blast and defense wild talents are always considered to have an effective spell level equal to 1/2 the kineticist's class level (to a maximum effective spell level of 9th at kineticist level 18th). Unless otherwise noted, the DC for a saving throw against a wild talent is equal to 10 + the wild talent's effective spell level + the kineticist's Constitution modifier. The kineticist uses her Constitution modifier on all concentration checks for wild talents. In addition to the wild talents she gains from her other class features, at 2nd level and every 2 levels thereafter, a kineticist selects a new utility wild talent from the list of options available to her. A kineticist can select only universal wild talents or those that match her element.
