Feats & abilities
501–550 of 4,473Page 11 of 90
| Feats & abilities ↓ | Description |
|---|---|
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Elements: air, fire, or water Type: form infusion Level: 3 Burn: 2 Associated Blasts: air, blizzard, blue flame, charged water, fire, lightning, magma, mud, plasma, sandstorm,… | |
| Torag, also known as the "Father of Creation," is a stoic and serious dwarven god of the forge, protection, and strategy who values honor, planning, and well-made steel. He is an… | |
| You gain a +2 inherent bonus to Wisdom. | |
| You gain a +2 inherent bonus to Charisma. | |
| You gain a +2 inherent bonus to Intelligence. | |
| Whenever you score a critical hit, your opponent becomes fatigued. This feat has no additional effect on a fatigued or exhausted creature. Special: You can only apply the effects… | |
| Whenever you score a critical hit, your opponent becomes fatigued. This feat has no additional effect on a fatigued or exhausted creature. Special: You can only apply the effects… | |
| Starting at 17th level, a barbarian no longer becomes fatigued at the end of her rage. | |
| TightHelmetFeature | |
| Summons a pet cat. Cat's Feral Instincts provide +2 morale bonus on Perception and Lore (Nature) checks. | |
| TieflingTwins_SoulEaterFeature | |
| TieflingsHobo_TaviFeatureList | |
| TieflingsHobo_NaihoFeatureList | |
| TieflingsHobo_ElkiFeatureList | |
| TieflingHobo_BonusFeature | |
| Although many tieflings follow the general model of the tiefling, many more do not. Those of different lineages may evince dramatically different manifestations of their… | |
| Although many tieflings follow the general model of the tiefling, many more do not. Those of different lineages may evince dramatically different manifestations of their… | |
| Element: water Type: utility Burn: 1 You call forth a powerful tidal wave, as tsunami. | |
| ThunderstormKineticBladeFeature | |
| Element: air Type: composite blast Level: — Burn: 2 Prerequisites: primary element (air), expanded element (air) Blast Type: physical Damage: half bludgeoning, half electricity… | |
| Element: universal Type: form infusion Level: 1 Burn: 1 Associated Blasts: any Saving Throw: none You form a weapon using your kinetic abilities. You create a nonreach, light or… | |
| Element: air Type: composite blast Level: — Burn: 2 Prerequisites: primary element (air), expanded element (air) Blast Type: physical Damage: half bludgeoning, half electricity… | |
| Element: air Type: composite blast Level: — Burn: 2 Prerequisites: primary element (air), expanded element (air) Blast Type: physical Damage: half bludgeoning, half electricity… | |
| At 4th level, a stormwalker can wreathe his weapon in lightning. As a standard action, he can grant a single weapon he holds the shock special ability for 1 minute; while under… | |
| ThunderingClawPet | |
| ThunderingClaw | |
| At 3rd level, the thundercaller can use her performance to unleash a deafening peal of thunder, blasting an area in a 10-foot range with a tremendous cacophony. Every creature in… | |
| At 3rd level, the thundercaller can use her performance to unleash a deafening peal of thunder, blasting an area in a 10-foot range with a tremendous cacophony. Every creature in… | |
| You receive a +1 circumstance bonus on attack rolls made with thrown splash weapons. | |
| At 14th level, whenever her war beast succeeds at a bull rush, overrun, or trip combat maneuver against an opponent threatened by the mad dog, a mad dog can take an attack of… | |
| At 16th level, whenever an inquisitor uses her judgment ability, she selects three different judgments, instead of just two. This only consumes one use of her judgment ability.… | |
| The wearer of the necklace becomes immune to fatigue and exhaustion, and can activate the necklace to surround himself with an aura of nothingness. While the aura is activated,… | |
| Whenever the wearer uses a scroll, either to scribe it into a spellbook or to cast a spell, the hand has a 25% chance to produce a perfect copy of the expended scroll. | |
| Thassilonian Specialist | Benefits: A Thassilonian specialist wizard receives two additional spell slots of each spell level he can cast. These bonus spell slots must both be used to prepare the same… |
| Terrain Mastery | A rogue with this talent gains a favored terrain, as the ranger class feature of the same name, but the bonus does not increase with her level. |
| As a standard action, you can strike with a telekinetic fist, targeting any foe within 30 feet as a ranged touch attack. The telekinetic fist deals 1d4 points of bludgeoning… |
