Feats & abilities
601–650 of 4,473Page 13 of 90
| Feats & abilities ↓ | Description |
|---|---|
| This feat gives the character an ability to perform the sunder armor combat maneuver. It also grants a +2 bonus to CMB when performing this maneuver, and a +2 bonus to CMD when… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| You see truth in the pure and burning light of the sun, and can call upon its blessing or wrath to work great deeds. Sun's Blessing: Whenever you channel positive energy to harm… | |
| At 5th level, every time a monster tactician casts a summoning spell, all creatures summoned by the spell are treated as if they knew all of the monster tactician's teamwork feats. | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| This spell summons 1d3 extraplanar bogeymen, 1d4+1 extraplanar soul eaters if you are evil and 1d4+1 extraplanar axiomites if you are not, or one frost giant if you are evil and… | |
| This spell summons 1d3 extraplanar soul eaters if you are evil and 1d3 extraplanar axiomites if you are not, 1d4+1 extraplanar redcaps if you are evil and 1d4+1 extraplanar… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| This spell summons 1d3 extraplanar redcaps if you are evil or 1d3 extraplanar bralani azatas if you are not, 1d4+1 extraplanar dire wolves, or one extraplanar soul eater if you… | |
| This spell summons 1d3 extraplanar dire wolves, 1d4+1 extraplanar monitor lizards, or one extraplanar redcap if you are evil or one extraplanar bralani azata if you are not.… | |
| This spell summons 1d3 extraplanar frost giants if you are evil and 1d3 extraplanar movanic devas if you are not, 1d4+1 bogeymen, or one thanadaemon if you are evil and one… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| This spell summons an extraplanar dire wolf, 1d3 extraplanar monitor lizards, or 1d4+1 extraplanar wolves. Summoned monsters appear where you designate and act according to their… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| This spell summons an extraplanar monitor lizard, 1d3 extraplanar wolves, or 1d4+1 extraplanar dogs. Summoned monsters appear where you designate and act according to their… | |
| This spell summons an extraplanar wolf or 1d3 extraplanar dogs. The summoned monsters appear where you designate and act according to their initiative check results. They attack… | |
| This spell summons an extraplanar dog. It appears where you designate and acts according to its initiative check results. It attacks your opponents to the best of its ability. | |
| Starting at 1st level, a monster tactician can cast summon monster I as a spell-like ability a number of times per day equal to 3 + her Wisdom modifier. She can cast this spell… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| SubtypeAquatic | |
| Style Strike | At 5th level, a monk can learn one type of style strike. Whenever he makes a flurry of blows, he can designate one of his unarmed strikes as a style strike. This attack is… |
| This ability works as Stunning Fist, but it makes the target sickened for 1 minute on a failed save instead of stunning for 1 round. | |
| This ability works as Stunning Fist, but it makes the target sickened for 1 minute on a failed save instead of stunning for 1 round. | |
| This ability works as Stunning Fist, but it makes the target sickened for 1 minute on a failed save instead of stunning for 1 round. | |
| This ability works as Stunning Fist, but it makes the target fatigued for 1 minute on a failed save instead of stunning for 1 round. | |
| This ability works as Stunning Fist, but it makes the target fatigued for 1 minute on a failed save instead of stunning for 1 round. | |
| This ability works as Stunning Fist, but it makes the target fatigued for 1 minute on a failed save instead of stunning for 1 round. | |
| You know just where to strike to temporarily stun a foe. You must use this feat before you make your attack (thus, a failed attack roll ruins the attempt). Stunning Fist forces a… | |
| You know just where to strike to temporarily stun a foe. You must use this feat before you make your attack (thus, a failed attack roll ruins the attempt). Stunning Fist forces a… | |
| Attacks of Treant creature are extremely strong and have a chance to stun an opponent. Once each round, when Treant Creature hits an opponent, that opponent must roll Fortitude… | |
| A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities… | |
| Studied Target (Swift) | A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities… |
| A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities… | |
| Studied Target | A slayer can study an opponent he can see as a move action. The slayer then gains a +1 bonus on weapon attack and damage rolls against it. The DCs of slayer class abilities… |
| Studied Spawn — Large | A spawn slayer specializes in fighting against larger, single targets. At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, and damage rolls, as do the DCs of… |
| Studied Spawn — Huge | A spawn slayer specializes in fighting against larger, single targets. At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, and damage rolls, as do the DCs of… |
| Studied Spawn — Gargantuan | A spawn slayer specializes in fighting against larger, single targets. At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, and damage rolls, as do the DCs of… |
| Studied Spawn — Colossal | A spawn slayer specializes in fighting against larger, single targets. At 5th, 10th, 15th, and 20th levels, the bonuses on weapon attack rolls, and damage rolls, as do the DCs of… |
| StubbornHeadFeature | |
| At 2nd level, a two-handed fighter gains a +1 bonus to CMB and CMD on sunder attempts and on disarm attempts. These bonuses increase by +1 for every four levels beyond 2nd. | |
| Striking Fear | If a bogeyman confirms a critical hit or a sneak attack with one of its claws on a target currently suffering a bogeyman's Deepest Fear effect, that effect automatically becomes… |
| StrengthDomainSpellListFeature | |
| StrengthDomainAllowed | |
| At 9th level, you gain a +2 inherent bonus to your Strength. This bonus increases to +4 at 13th level, and to +6 at 17th level. | |
| Strength of the Abyss | At 9th level, you gain a +2 inherent bonus to your Strength. This bonus increases to +4 at 13th level, and to +6 at 17th level. |
| At 9th level, you gain a +2 inherent bonus to your Strength. This bonus increases to +4 at 13th level, and to +6 at 17th level. | |
| At 9th level, you gain a +2 inherent bonus to your Strength. This bonus increases to +4 at 13th level, and to +6 at 17th level. |
