PATHFINDER: KINGMAKER
Feats & abilities
851–900 of 3,685Page 18 of 74
| Feats & abilities ↓ | Description |
|---|---|
| RingOfAcidImmunityFeature | |
| RingMasterpieceFeature | |
| Ring of Reckless Courage | |
| Ring of Plentiful Hunts | |
| Ring of Improved Proficiency | |
| RighteousPunishmentFeature | |
| At 14th level, a divine hunter's ranged weapons are treated as good-aligned for the purposes of overcoming damage reduction. Any ranged attacks made by an ally within 10 feet of her are likewise treated as good-aligned for the purposes of o | |
| Greater understanding of Groetus's teaching gives Harrim access to the features of Madness Domain. | |
| You gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10. At 20th level, this resistance changes to immunity to the chose | |
| Starting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like and supernatural abilities of fey and plants. | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Resist Energy: This abjuration grants a creature lim | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Resist Energy: This abjuration grants a creature lim | |
| At 3rd level, an armored hulk is able to use her armor to help avoid deadly hits. While wearing heavy armor, she gains a +1 bonus to AC that applies only on critical hit confirmation rolls. This bonus increases by +1 every 3 levels beyond 3 | |
| ReptilianSubtype | |
| ReposeDomainSpellListFeature | |
| ReposeDomainAllowed | |
| You see death not as something to be feared, but as a final rest and reward for a life well spent. The taint of undeath is a mockery of what you hold dear. Gentle Rest: Your touch can fill a creature with lethargy, causing a living creature | |
| As a standard action, the barbarian heals 1d8 points of damage + her Constitution modifier. For every 4 levels the barbarian has beyond 4th, the amount healed increases by 1d8 (to a maximum of 5d8 at 20th level). This ability can be used on | |
| Renewed Defense | As a standard action, the stalwart defender heals 1d8 points of damage + his Constitution modifier. For every two levels the stalwart defender has attained above 2nd, this healing increases by 1d8, to a maximum of 5d8 at 10th level. This po |
| Rend | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Remove Curse: This spell can remove all curses on an | |
| RemnantNotGoodAlFeature | |
| RemnantGoodAlFeature | |
| RemnantFeature | |
| RegongarSpellList | |
| RegongarFeatureList | |
| The barbarian can continually replenish her health. At the start of her turn, she regains 1 temporary hit point for every 4 levels she has (up to 5 hit points per round), but this cannot give her more than her maximum temporary hit points f | |
| Reflexive Dodge | While in the guarded stance, the barbarian can apply her dodge bonus to AC as a bonus on Reflex saving throws. A barbarian must have the guarded stance rage power and be at least 6th level to select this rage power. |
| ReducedCL | |
| RedcapFeature | |
| Red Dragonscale Helmet | |
| RecommendedWizard | |
| RecommendedSorcerer | |
| RecommendedSlayer | |
| RecommendedRogue | |
| RecommendedRanger | |
| RecommendedPaladin | |
| RecommendedMonk | |
| RecommendedMagus | |
| RecommendedInquisitor | |
| RecommendedFighter | |
| RecommendedEldritchScion | |
| RecommendedDuelist | |
| RecommendedDuelist | |
| RecommendedCleric | |
| RecommendedBard | |
| RecommendedBarbarian | |
| RecommendedArcaneTrickster |
