Feats & abilities

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Feats & abilities ↓Description
Resistance — ColdYou gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10.…
Resistance — AcidYou gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10.…
ResistanceYou gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10.…
Resist Nature's LureStarting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like and supernatural abilities of fey and plants.
Resist EnergyAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at…
Resist EnergyAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at…
ResilienceJudgmentFeatureMagic
ResilienceJudgmentFeatureAlignment
Resilience of SteelAt 3rd level, an armored hulk is able to use her armor to help avoid deadly hits. While wearing heavy armor, she gains a +1 bonus to AC that applies only on critical hit…
ReptilianSubtype
ReposeDomainSpellListFeature
ReposeDomainAllowed
Repose DomainYou see death not as something to be feared, but as a final rest and reward for a life well spent. The taint of undeath is a mockery of what you hold dear. Gentle Rest: Your…
Renewed VigorAs a standard action, the barbarian heals 1d8 points of damage + her Constitution modifier. For every 4 levels the barbarian has beyond 4th, the amount healed increases by 1d8…
Renewed VigorAs a standard action, the barbarian heals 1d8 points of damage + her Constitution modifier. For every 4 levels the barbarian has beyond 4th, the amount healed increases by 1d8…
Renewed DefenseAs a standard action, the stalwart defender heals 1d8 points of damage + his Constitution modifier. For every two levels the stalwart defender has attained above 2nd, this…
Renewed DefenseAs a standard action, the stalwart defender heals 1d8 points of damage + his Constitution modifier. For every two levels the stalwart defender has attained above 2nd, this…
Rend
Remove CurseAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at…
RemnantNotGoodAlFeature
RemnantGoodAlFeature
RemnantFeature
RegongarSpellList
RegongarFeatureList
Regenerative StanceThe barbarian can continually replenish her health. At the start of her turn, she regains 1 temporary hit point for every 4 levels she has (up to 5 hit points per round), but…
Reflexive DodgeWhile in the guarded stance, the barbarian can apply her dodge bonus to AC as a bonus on Reflex saving throws. A barbarian must have the guarded stance rage power and be at least…
ReducedCL
RedcapFeature
Red Dragonscale Helmet
RecommendedWizard
RecommendedSorcerer
RecommendedSlayer
RecommendedRogue
RecommendedRanger
RecommendedPaladin
RecommendedMonk
RecommendedMagus
RecommendedInquisitor
RecommendedFighter
RecommendedEldritchScion
RecommendedDuelist
RecommendedDuelist
RecommendedCleric
RecommendedBard
RecommendedBarbarian
RecommendedArcaneTrickster
RecommendedAnimal
RecommendedAlchemist
Reckless StanceThe barbarian can attack with abandon at the expense of her defense. She gains a +1 bonus on attack rolls, but takes a –1 penalty to AC. This bonus and penalty increase by 1 at…
Reckless StanceThe barbarian can attack with abandon at the expense of her defense. She gains a +1 bonus on attack rolls, but takes a –1 penalty to AC. This bonus and penalty increase by 1 at…