Feats & abilities
1,051–1,100 of 4,473Page 22 of 90
| Feats & abilities ↓ | Description |
|---|---|
| You gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10.… | |
| You gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10.… | |
| You gain resistance 5 to an energy type of your choice, chosen when you prepare spells. This resistance can be changed each day. At 11th level, this resistance increases to 10.… | |
| Starting at 4th level, a druid gains a +4 bonus on saving throws against the spell-like and supernatural abilities of fey and plants. | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| At 3rd level, an armored hulk is able to use her armor to help avoid deadly hits. While wearing heavy armor, she gains a +1 bonus to AC that applies only on critical hit… | |
| ReptilianSubtype | |
| ReposeDomainSpellListFeature | |
| ReposeDomainAllowed | |
| You see death not as something to be feared, but as a final rest and reward for a life well spent. The taint of undeath is a mockery of what you hold dear. Gentle Rest: Your… | |
| As a standard action, the barbarian heals 1d8 points of damage + her Constitution modifier. For every 4 levels the barbarian has beyond 4th, the amount healed increases by 1d8… | |
| As a standard action, the barbarian heals 1d8 points of damage + her Constitution modifier. For every 4 levels the barbarian has beyond 4th, the amount healed increases by 1d8… | |
| As a standard action, the stalwart defender heals 1d8 points of damage + his Constitution modifier. For every two levels the stalwart defender has attained above 2nd, this… | |
| Renewed Defense | As a standard action, the stalwart defender heals 1d8 points of damage + his Constitution modifier. For every two levels the stalwart defender has attained above 2nd, this… |
| Rend | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| RemnantNotGoodAlFeature | |
| RemnantGoodAlFeature | |
| RemnantFeature | |
| RegongarSpellList | |
| RegongarFeatureList | |
| The barbarian can continually replenish her health. At the start of her turn, she regains 1 temporary hit point for every 4 levels she has (up to 5 hit points per round), but… | |
| Reflexive Dodge | While in the guarded stance, the barbarian can apply her dodge bonus to AC as a bonus on Reflex saving throws. A barbarian must have the guarded stance rage power and be at least… |
| ReducedCL | |
| RedcapFeature | |
| Red Dragonscale Helmet | |
| RecommendedWizard | |
| RecommendedSorcerer | |
| RecommendedSlayer | |
| RecommendedRogue | |
| RecommendedRanger | |
| RecommendedPaladin | |
| RecommendedMonk | |
| RecommendedMagus | |
| RecommendedInquisitor | |
| RecommendedFighter | |
| RecommendedEldritchScion | |
| RecommendedDuelist | |
| RecommendedDuelist | |
| RecommendedCleric | |
| RecommendedBard | |
| RecommendedBarbarian | |
| RecommendedArcaneTrickster | |
| RecommendedAnimal | |
| RecommendedAlchemist | |
| The barbarian can attack with abandon at the expense of her defense. She gains a +1 bonus on attack rolls, but takes a –1 penalty to AC. This bonus and penalty increase by 1 at… | |
| The barbarian can attack with abandon at the expense of her defense. She gains a +1 bonus on attack rolls, but takes a –1 penalty to AC. This bonus and penalty increase by 1 at… |
