Feats & abilities

1,351–1,400 of 4,473Page 28 of 90
Feats & abilities ↓Description
PoisonSlam; Save: Fortitude (DC 15) Frequency: 1/round for 4 rounds Effect: confusion and fatigue Cure: no saves but "act normally" result on the confusion behavior table ends the…
PoisonAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at…
PoisonBite; Save: Fortitude (DC 18) Frequency: 1/round for 2 rounds Effect: 1d3 Strength and Dexterity damage Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonBite; Save: Fortitude (DC 14) Onset: 1 minute Frequency: 1/hour for 6 hours Effect: 1d2 Dexterity damage Cure: 1 save The save DC is Constitution-based.
PoisonBite; Save: Fortitude (DC 24) Frequency: 1/round for 10 rounds Effect: 2d6 fire damage and 1d4 Con drain Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonSlam; Save: Fortitude Frequency: 1/round for 2 rounds Effect: 1d2 Strength and 1d2 Dexterity damage Cure: 1 consecutive saves The save DC is Constitution-based.
PoisonBite; Save: Fortitude (DC 22) Frequency: 1/round for 6 rounds Effect: confused for 1 round Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonSlam; Save: Fortitude Frequency: 1/round for 2 rounds Effect: 1d2 Strength and 1d2 Dexterity damage Cure: 1 consecutive saves The save DC is Constitution-based.
PoisonBite; Save: Fortitude (DC 19) Frequency: 1/round for 8 rounds Effect: 1d4 Dexterity and 1d4 Constitution damage and staggered Cure: 2 consecutive saves The save DC is…
PoisonTouch; Save Fortitude (DC 23) Frequency: 1/round for 6 rounds Effect: 1d2 Constitution damage plus blindness Cure: 2 consecutive saves
PoisonBite; Save: Fortitude (DC 12) Frequency: 1/round for 6 rounds Effect: 1d3 Dexterity damage Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonSting; Save: Fortitude (DC 17) Frequency: 1/round for 6 rounds Effect: 1d4 Constitution damage Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonClaws; Save: Fortitude (DC 22) Frequency: 1/round for 6 rounds Effect: 1d4 Constitution damage Cure: 2 consecutive saves The save DC is Constitution-based.
Poison
PoisonTentacle; Save: Fortitude (DC 28) Frequency: 1/round for 10 rounds Effect: confused for 1 round Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonBite; Save: Fortitude (DC 24) Frequency: 1/round for 6 rounds Effect: 1d4 Strength damage Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonBite; Save: Fortitude (DC 27) Frequency: 1/round for 6 rounds Effect: paralyzed and fatigued Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at…
PoisonBite; Save: Fortitude (DC 14) Frequency: 1/round for 6 rounds Effect: 1d4 Dexterity damage Cure: 2 consecutive saves The save DC is Constitution-based.
PoisonInjury; Save: Fortitude Frequency: 1/round for 6 rounds Effect: 1d3 Constitution damage Cure: 2 consecutive saves
Point-Blank ShotYou get a +1 bonus on attack and damage rolls with ranged weapons at ranges of up to 30 feet.
Point-Blank Master (Shortbow)Benefit: Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened. Normal: Using a ranged weapon while you are…
Point-Blank Master (Ranged Touch)Benefit: Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened. Normal: Using a ranged weapon while you are…
Point-Blank Master (Longbow)Benefit: Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened. Normal: Using a ranged weapon while you are…
Point-Blank Master (Light Crossbow)Benefit: Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened. Normal: Using a ranged weapon while you are…
Point-Blank Master (Heavy Crossbow)Benefit: Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened. Normal: Using a ranged weapon while you are…
Point-Blank Master (Bomb)Benefit: Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened. Normal: Using a ranged weapon while you are…
Point-Blank MasterBenefit: Choose one type of ranged weapon. You do not provoke attacks of opportunity when firing the selected weapon while threatened. Normal: Using a ranged weapon while you are…
Plumekith (Garuda-Blooded)Their shimmering avian features make plumekith instantly recognizable. Though they can act rashly, plumekith never shirk their duty after making a commitment. Garuda-blooded…
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