PATHFINDER: KINGMAKER

Feats & abilities

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Feats & abilitiesDescription
LinziSpellList
LinziFeatureListLevel9
LinziFeatureListLevel8
LinziFeatureListLevel7
LinziFeatureListLevel6
LinziFeatureListLevel5
LinziFeatureListLevel4
LinziFeatureListLevel3
LinziFeatureListLevel2
LinziFeatureListLevel10
LinziFeatureListLevel1
LinziFeatureList
LinxiaFakeJudgementFeature
LinnormHideFeature
Lingering PerformanceThe effects of your bardic performance carry on, even after you have stopped performing. Benefit: The bonuses and penalties from your bardic performance continue for 2 rounds after you cease performing. Any other requirement, such as range
Lightning ReflexesYou get a +2 bonus on all Reflex saving throws.
Lightning LordAt 8th level, as a swift action, you can call down a bolt of lightning. You can call down a bolt of lightning a number of times per day equal to your level in the class that gave you access to this domain. This ability otherwise functions a
Lightning DrawAt 7th level, a sword saint applies his Intelligence modifier as well as his Dexterity modifier on initiative rolls (minimum 0).
Lightning Chaser
Light Repeating CrossbowYou become proficient with light repeating crossbows and can use them as a weapon.
Light HaloAasimars possess the ability to manifest halos. They can create a light centered on their head at will. While using a halo, they gain a +2 circumstance bonus on saving throws against becoming blinded or dazzled.
Light Armor FocusThe AC bonus granted by any light armor that you equip increases by 1.
Life SightAt 8th level, you gain blindsight to a range of 10 feet for a number of rounds per day equal to your wizard level. This ability only allows you to detect living creatures and undead creatures. This sight also tells you whether a creature is
LichKulich_IntelligenceAC
LiberationDomainSpellListFeatureDruid
LiberationDomainSpellListFeature
LiberationDomainAllowed
Liberation DomainYou are a spirit of freedom and a staunch foe against all who would enslave and oppress. You have the ability to ignore impediments to your mobility. For a number of rounds per day equal to your level in the class that gave you access to th
LeviathanSkinRobeMaximizeSpellFeat
LethalityOctavia gains a +2 inherent bonus to Dexterity, and her sneak attacks now inflict additional 1d6 damage.
Lethal StanceThe barbarian can focus her strikes. She gains a +1 competence bonus on melee attack rolls and thrown weapon attack rolls. This bonus increases by 1 for every 4 levels the barbarian has. This is a stance rage power. A barbarian can't have m
Lethal FocusAt 13th level, when a sword saint is attacking a flat-footed opponent, he adds his Intelligence modifier on damage with his chosen weapon (minimum 0).
Lethal AccuracyWhile in the lethal stance, the barbarian's critical multiplier for damage increases by 1 (a ×2 multiplier becomes ×3, a ×3 multiplier becomes ×4, and a ×4 multiplier becomes ×5). A barbarian must have the lethal stance and deadly accuracy
Lesser Bracers of Archery
Leg SweepThe monk attempts to sweep his foe's leg, knocking the opponent down. If the attack hits, the monk can make a free trip attempt against the target of this strike (using the base attack bonus of the attack used to hit the foe). This trip att
Leader's WordsTactical leaders are skilled at speaking soothing words that keep the peace and bolster allies' resolve. A tactical leader receives a morale bonus on all Persuasion skill checks (when used for diplomacy) equal to half his inquisitor level (
Lay On HandsBeginning at 2nd level, a paladin can heal wounds (her own or those of others) by touch. Each day she can use this ability a number of times equal to 1/2 her paladin level plus her Charisma modifier. With one use of this ability, a paladin
Lawful SubtypeThis subtype is usually applied to outsiders native to the lawful-aligned Outer Planes. Most creatures that have this subtype also have lawful alignments; however, if their alignments change, they still retain the subtype. Any effect that d
LawDomainSpellListFeatureDruid
LawDomainSpellListFeature
LawDomainAllowed
Lawbringer (Archon-Blooded)Lawbringers are champions of justice and of doling out punishment to the wicked, and often believe chaos is the cause of all mortal suffering. Archon-blooded aasimars have a +2 racial bonus to Constitution and Wisdom, and a +2 racial bonus
Law DomainYou follow a strict and ordered code of laws, and in so doing, achieve enlightenment. Touch of Law: You can touch a willing creature as a standard action, infusing it with the power of divine order and allowing it to treat all attack rolls,
Laughing TouchAt 1st level, you can cause a creature to burst out laughing for 1 round as a melee touch attack. A laughing creature can only take a move action but can defend itself normally. Once a creature has been affected by laughing touch, it is imm
LastwallInquisitorBuffs
LastChaptersPregenRangerFeatureList
LastChaptersPregenFighterFeatureList
LastChaptersPregenClericFeatureList
LastChaptersPregenBardFeatureList
LargeFireElementalBurnFeature
Feats & abilities — Page 31 — Kingmaker