Feats & abilities
1,651–1,700 of 4,473Page 34 of 90
| Feats & abilities ↓ | Description |
|---|---|
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| Metakinesis — Maximized | At 19th level, a kineticist chooses one type of metakinesis, such as empower or quicken. She reduces the burn cost of that metakinesis by 1 point (to a minimum of 0 points). |
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| At 5th level, a kineticist gains the ability to alter her kinetic blasts as if with metamagic feats by accepting burn. By accepting 1 point of burn, she can empower her kinetic… | |
| Metakinesis — Empowered | At 19th level, a kineticist chooses one type of metakinesis, such as empower or quicken. She reduces the burn cost of that metakinesis by 1 point (to a minimum of 0 points). |
| MesmerizingNecklaceFeature | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer stunned. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer staggered. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer sickened. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer shaken. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the paladin's lay on hands ability also acts as neutralize poison, using the paladin's level as the caster… | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer paralyzed. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer nauseated. The paladin must have the sickened mercy before selecting this mercy. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer frightened. The paladin must have the shaken mercy before selecting this mercy. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer fatigued. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer exhausted. The paladin must have the fatigue mercy before selecting this mercy. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the paladin's lay on hands ability also acts as remove disease, using the paladin's level as the caster level. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer dazed. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the paladin's lay on hands ability also acts as remove curse, using the paladin's level as the caster level. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer confused. | |
| Whenever the paladin uses lay on hands to heal damage to one target, the target is no longer blinded. | |
| Mercy | At 3rd level, and every three levels thereafter, a paladin can select one mercy. Each mercy adds an effect to the paladin's lay on hands ability. Whenever the paladin uses lay on… |
| MephitWaterImmunities | |
| Gain +2 alchemical bonus to Intelligence and Wisdom | |
| Gain +6 alchemical bonus to Charisma, +4 alchemical bonus to Wisdom and +2 alchemical bonus to Intelligence | |
| Gain +6 alchemical bonus to Intelligence, +4 alchemical bonus to Charisma and +2 alchemical bonus to Wisdom | |
| Gain +6 alchemical bonus to Intelligence, +4 alchemical bonus to Wisdom and +2 alchemical bonus to Charisma | |
| Gain +6 alchemical bonus to Charisma, +4 alchemical bonus to Intelligence and +2 alchemical bonus to Wisdom | |
| Gain +4 alchemical bonus to Charisma and +2 alchemical bonus to Intelligence and Wisdom | |
| Gain +6 alchemical bonus to Wisdom, +4 alchemical bonus to Intelligence, and +2 alchemical bonus to Charisma | |
| Gain +4 alchemical bonus to Intelligence and +2 alchemical bonus to Charisma and Wisdom | |
| Gain +6 alchemical bonus to Wisdom, +4 alchemical bonus to Charisma and +2 alchemical bonus to Intelligence | |
| Mental Overflow | A psychokineticist's elemental energy sends strange elemental humors and planar echoes through his brain instead of reshaping his body with matter from his element. Instead of… |
| Gain +2 alchemical bonus to Wisdom and Charisma | |
| Gain +4 alchemical bonus to Wisdom and +2 alchemical bonus to Intelligence and Charisma | |
| Gain +2 alchemical bonus to Intelligence and Charisma | |
| Menacing | At 2nd level, the ranger can select from Dazzling Display, Power Attack, and Intimidating Prowess. At 6th level, he adds Cornugon Smash and Shatter Defenses to the list. At 10th… |
| Menacing | At 2nd level, the ranger can select from Dazzling Display, Power Attack, and Intimidating Prowess. At 6th level, he adds Cornugon Smash and Shatter Defenses to the list. At 10th… |
| Menacing | At 2nd level, the ranger can select from Dazzling Display, Power Attack, and Intimidating Prowess. At 6th level, he adds Cornugon Smash and Shatter Defenses to the list. At 10th… |
| Menace Storm | |
| MelianseFeatureList | |
| MedusaSorcererFeature | |
| MediumFireElementalBurnFeature | |
| The AC bonus granted by any medium armor that you equip increases by 1. |
