PATHFINDER: KINGMAKER
Feats & abilities
2,151–2,200 of 3,685Page 44 of 74
| Feats & abilities ↓ | Description |
|---|---|
| GoblinFighterFeatureListLevel2 | |
| GoblinFighterFeatureListLevel10 | |
| GoblinFighterFeatureListLevel1 | |
| GoblinArcherFeatureListLevel9 | |
| GoblinArcherFeatureListLevel8 | |
| GoblinArcherFeatureListLevel7 | |
| GoblinArcherFeatureListLevel6 | |
| GoblinArcherFeatureListLevel5 | |
| GoblinArcherFeatureListLevel4 | |
| GoblinArcherFeatureListLevel3 | |
| GoblinArcherFeatureListLevel2 | |
| GoblinArcherFeatureListLevel10 | |
| GoblinArcherFeatureListLevel1 | |
| GoblinAlchemistSpellListLevel7 | |
| GoblinAlchemistSpellListLevel4 | |
| GoblinAlchemistSpellListLevel1 | |
| GoblinAlchemistFeatureListLevel8 | |
| GoblinAlchemistFeatureListLevel7 | |
| GoblinAlchemistFeatureListLevel6 | |
| GoblinAlchemistFeatureListLevel5 | |
| GoblinAlchemistFeatureListLevel2 | |
| Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. | |
| GlovesOfTheScribeFeature | |
| GlovesOfElvenkindFeature | |
| GlovesOfDuelingFeature2 | |
| GlovesOfDuelingFeature | |
| GloryDomainSpellListFeature | |
| GloryDomainAllowed | |
| You are infused with the glory of the divine, and are a true foe of the undead. In addition, when you channel positive energy to harm undead creatures, the save DC to halve the damage is increased by 2. Touch of Glory: You can cause your ha | |
| GiantSubtype | |
| GiantSnakeSkinFeature | |
| GiantCentipedePoisonFeature | |
| Bite; Save: Fortitude (DC 14) Frequency: 1/round for 6 rounds Effect: 1d4 Dexterity damage Cure: 2 consecutive saves The save DC is Constitution-based. | |
| GianSlugBossAcidDefense | |
| GhostLeatherFeature | |
| Whenever the magus enhances his weapon using his arcane pool, he adds the brilliant energy and ghost touch special abilities to the list of available options. | |
| Whenever the magus enhances his weapon using his arcane pool, he adds the brilliant energy and ghost touch special abilities to the list of available options. | |
| Gear's Rule | |
| Gear's Rule | |
| Gear's Rule | |
| Gaze | In humanoid form, a ghaele's gaze attack slays evil creatures of 5 HD or less (range 60 feet, Will DC 18 negates, shaken for 2d10 rounds on a successful save). Non-evil creatures and evil creatures with more than 5 HD must succeed at a DC 1 |
| Gather Power | If she has both hands free, a kineticist can gather energy or elemental matter as a move action. Gathering power in this way allows the kineticist to reduce the total burn cost of a blast wild talent she uses in the same round by 1 point. T |
| If she has both hands free, a kineticist can gather energy or elemental matter as a move action. Gathering power in this way allows the kineticist to reduce the total burn cost of a blast wild talent she uses in the same round by 1 point. T | |
| GargoyleTreantFirefobia | |
| Gardener_ShieldMetamagic | |
| Gardener_LightningBoltMetamagic | |
| Gain Leverage | At 7th level, a spawn slayer learns techniques to counteract a foe's size advantage. When performing a combat maneuver against a studied target of Large or larger size, the spawn slayer gains a bonus on the check equal to the creature's siz |
| GaetaneFeatures | |
| You can use strength and agility to send foes crashing to the ground. Benefit: When making a trip attack, add your Dexterity bonus to your CMB. | |
| Full Caster | This unit is a full caster. |
