Feats & abilities

2,501–2,550 of 4,473Page 51 of 90
Feats & abilities ↓Description
Greater Spell Focus — TransmutationAdd +1 to the Difficulty Class for all saving throws against spells from the Transmutation school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell Focus — NecromancyAdd +1 to the Difficulty Class for all saving throws against spells from the Necromancy school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell Focus — IllusionAdd +1 to the Difficulty Class for all saving throws against spells from the Illusion school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell Focus — EvocationAdd +1 to the Difficulty Class for all saving throws against spells from the Evocation school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell Focus — EnchantmentAdd +1 to the Difficulty Class for all saving throws against spells from the Enchantment school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell Focus — DivinationAdd +1 to the Difficulty Class for all saving throws against spells from the Divination school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell Focus — ConjurationAdd +1 to the Difficulty Class for all saving throws against spells from the Conjuration school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell Focus — AbjurationAdd +1 to the Difficulty Class for all saving throws against spells from the Abjuration school of magic. This bonus stacks with the bonus from Spell Focus.
Greater Spell FocusChoose a school of magic to which you have already applied the Spell Focus feat. Any spells you cast of this school are very hard to resist. Benefit: Add +1 to the Difficulty…
Greater Spell CombatAt 14th level, the magus gains the ability to seamlessly cast spells and make melee attacks. Whenever he uses the spell combat ability, his concentration check bonus from…
Greater Spell AccessAt 19th level, the magus gains access to an expanded spell list. He learns 6 spells of any levels from 1st to 6th from the wizard's spell list and places them into his spellbook…
Greater Shield FocusYou are skilled at deflecting blows with your shield. Benefit: Increase the AC bonus granted by any shield you are using by 1. This bonus stacks with the bonus granted by Shield…
Greater Saving SlashAt 9th level, an Aldori swordlord's saving slash has a 50% chance of reducing a critical hit to a normal hit.
Greater Reach Metamagic RodThis rod grants its wielder the ability to make up to three spells they cast per day reach as though using the Reach Spell feat. Greater rods can be used with spells of 9th level…
Greater RageAt 11th level, a barbarian's bonus on melee attack rolls, melee damage rolls, thrown weapon damage rolls, and Will saves while raging increases to +3. In addition, the amount of…
Greater Quicken Metamagic RodThis rod grants its wielder the ability to make up to three spells they cast per day quickened as though using the Quicken Spell feat. Greater rods can be used with spells of 9th…
Greater Power AttackAt 15th level, when using Power Attack with a two-handed melee weapon, the bonus damage from Power Attack is doubled (+100%) instead of increased by half (+50%).
Greater Penetrating StrikeYour attacks made with weapons selected with Weapon Focus ignore up to 10 points of damage reduction.
Greater Mutagen — Strength and DexterityA greater mutagen that gives the alchemist a +6 alchemical bonus to Strength, a +4 alchemical bonus to Dexterity, and a +4 natural armor bonus. The alchemist takes a –2 penalty…
Greater Mutagen — Strength and ConstitutionA greater mutagen that gives the alchemist a +6 alchemical bonus to Strength, a +4 alchemical bonus to Constitution, and a +4 natural armor bonus. The alchemist takes a –2…
Greater Mutagen — Dexterity and StrengthA greater mutagen that gives the alchemist a +6 alchemical bonus to Dexterity, a +4 alchemical bonus to Strength, and a +4 natural armor bonus. The alchemist takes a –2 penalty…
Greater Mutagen — Dexterity and ConstitutionGreater Mutagen that gives the alchemist a +6 alchemical bonus to Dexterity, a +4 alchemical bonus to Constitution, and a +4 natural armor bonus. The alchemist takes a –2 penalty…
Greater Mutagen — Constitution and StrengthA greater mutagen that gives the alchemist a +6 alchemical bonus to Constitution, a +4 alchemical bonus to Strength, and a +4 natural armor bonus. The alchemist takes a –2…
Greater Mutagen — Constitution and DexterityA greater mutagen that gives the alchemist a +6 alchemical bonus to Constitution, a +4 alchemical bonus to Dexterity, and a +4 natural armor bonus. The alchemist takes a –2…
Greater MutagenThe alchemist's mutagen now grants a +4 natural armor bonus, a +6 alchemical bonus to one physical ability score (Strength, Dexterity, or Constitution), and a +4 alchemical bonus…
Greater Maximize Metamagic RodThis rod grants its wielder the ability to make up to three spells they cast per day maximized as though using the Maximize Spell feat. Greater rods can be used with spells of…
Greater Extend Metamagic RodThis rod grants its wielder the ability to make up to three spells they cast per day extended as though using the Extend Spell feat. Greater rods can be used with spells of 9th…
Greater Empower Metamagic RodThis rod grants its wielder the ability to make up to three spells they cast per day empowered, as though using the Empower Spell feat. Greater rods can be used with spells of…
Greater Elemental Focus — FireAdd +1 to the Difficulty Class for all saving throws against spells that deal fire damage. This bonus stacks with the bonus from Elemental Focus.
Greater Elemental Focus — ElectricityAdd +1 to the Difficulty Class for all saving throws against spells that deal electricity damage. This bonus stacks with the bonus from Elemental Focus.
Greater Elemental Focus — ColdAdd +1 to the Difficulty Class for all saving throws against spells that deal cold damage. This bonus stacks with the bonus from Elemental Focus.
Greater Elemental Focus — AcidAdd +1 to the Difficulty Class for all saving throws against spells that deal acid damage. This bonus stacks with the bonus from Elemental Focus.
Greater Elemental FocusChoose an energy type to which you have already applied the Elemental Focus feat. Any spells you cast of this energy type are very hard to resist. Prerequisite: Elemental Focus.…
Greater Domain PowerAt 8th level, you can use your domain's greater power.
Greater DisarmYou receive a +2 bonus on checks made to attempt a disarm. This bonus stacks with the bonus granted by Disarm. Whenever you successfully perform a disarm, the penalty lasts for…
Greater Dirty TrickYou receive a +2 bonus on checks made to attempt a dirty trick. This bonus stacks with the bonus granted by Dirty Trick. Whenever you successfully perform a dirty trick, the…
Greater Cognatogen — Wisdom and IntelligenceA greater cognatogen that gives the alchemist a +6 alchemical bonus to Wisdom, a +4 alchemical bonus to Intelligence, and a +4 natural armor bonus. The alchemist takes a –2…
Greater Cognatogen — Wisdom and CharismaA greater cognatogen that gives the alchemist a +6 alchemical bonus to Wisdom, a +4 alchemical bonus to Charisma, and a +4 natural armor bonus. The alchemist takes a –2 penalty…
Greater Cognatogen — Intelligence and WisdomA greater cognatogen that gives the alchemist a +6 alchemical bonus to Intelligence, a +4 alchemical bonus to Wisdom, and a +4 natural armor bonus. The alchemist takes a –2…
Greater Cognatogen — Intelligence and CharismaA greater cognatogen that gives the alchemist a +6 alchemical bonus to Intelligence, a +4 alchemical bonus to Charisma, and a +4 natural armor bonus. The alchemist takes a –2…
Greater Cognatogen — Charisma and WisdomA greater cognatogen that gives the alchemist a +6 alchemical bonus to Charisma, a +4 alchemical bonus to Wisdom, and a +4 natural armor bonus. The alchemist takes a –2 penalty…
Greater Cognatogen — Charisma and IntelligenceA greater cognatogen that gives the alchemist a +6 alchemical bonus to Charisma, a +4 alchemical bonus to Intelligence , and a +4 natural armor bonus. The alchemist takes a –2…
Greater CognatogenThe alchemist's cognatogen now grants a +4 natural armor bonus, a +6 alchemical bonus to one mental ability score (Intelligence, Wisdom, or Charisma), and a +4 alchemical bonus…
Greater Bull RushYou receive a +2 bonus on checks made to bull rush a foe. This bonus stacks with the bonus granted by Bull Rush. Whenever you bull rush an opponent, his movement provokes attacks…
Greater Blind FightYour melee attacks ignore the miss chance for less than total concealment, and you treat opponents with total concealment as if they had normal concealment (20% miss chance…
Greater Bane WeaponAt 12th level, an inquisitor can imbue one of her weapons with the greater bane weapon special ability as a swift action. A greater bane weapon excels against certain foes.…
Greater BaneAt 12th level, whenever an inquisitor uses her bane ability, the amount of bonus damage dealt by the weapon against creatures of the selected type increases to 4d6.
Great FortitudeYou get a +2 bonus on all Fortitude saving throws.
Great CleaveAs a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional…
Grave TouchStarting at 1st level, you can make a melee touch attack as a standard action that causes a living creature to become shaken for a number of rounds equal to 1/2 your sorcerer…