Feats & abilities
2,601–2,650 of 4,473Page 53 of 90
| Feats & abilities ↓ | Description |
|---|---|
| GoblinFighterFeatureListLevel1 | |
| GoblinArcherFeatureListLevel9 | |
| GoblinArcherFeatureListLevel8 | |
| GoblinArcherFeatureListLevel7 | |
| GoblinArcherFeatureListLevel6 | |
| GoblinArcherFeatureListLevel5 | |
| GoblinArcherFeatureListLevel4 | |
| GoblinArcherFeatureListLevel3 | |
| GoblinArcherFeatureListLevel2 | |
| GoblinArcherFeatureListLevel10 | |
| GoblinArcherFeatureListLevel1 | |
| GoblinAlchemistSpellListLevel7 | |
| GoblinAlchemistSpellListLevel4 | |
| GoblinAlchemistSpellListLevel1 | |
| GoblinAlchemistFeatureListLevel8 | |
| GoblinAlchemistFeatureListLevel7 | |
| GoblinAlchemistFeatureListLevel6 | |
| GoblinAlchemistFeatureListLevel5 | |
| GoblinAlchemistFeatureListLevel2 | |
| Gnomes add +1 to the DC of any saving throws against illusion spells that they cast. | |
| GlovesOfTheScribeFeature | |
| GlovesOfElvenkindFeature | |
| GlovesOfDuelingFeature2 | |
| GlovesOfDuelingFeature | |
| GloryDomainSpellListFeature | |
| GloryDomainAllowed | |
| You are infused with the glory of the divine, and are a true foe of the undead. In addition, when you channel positive energy to harm undead creatures, the save DC to halve the… | |
| GiantSubtype | |
| GiantSnakeSkinFeature | |
| GiantCentipedePoisonFeature | |
| Bite; Save: Fortitude (DC 14) Frequency: 1/round for 6 rounds Effect: 1d4 Dexterity damage Cure: 2 consecutive saves The save DC is Constitution-based. | |
| GianSlugBossAcidDefense | |
| GhostLeatherFeature | |
| Whenever the magus enhances his weapon using his arcane pool, he adds the brilliant energy and ghost touch special abilities to the list of available options. | |
| Whenever the magus enhances his weapon using his arcane pool, he adds the brilliant energy and ghost touch special abilities to the list of available options. | |
| Gear's Rule | |
| Gear's Rule | |
| Gear's Rule | |
| Gaze | In humanoid form, a ghaele's gaze attack slays evil creatures of 5 HD or less (range 60 feet, Will DC 18 negates, shaken for 2d10 rounds on a successful save). Non-evil creatures… |
| In humanoid form, a ghaele's gaze attack slays evil creatures of 5 HD or less (range 60 feet, Will DC 18 negates, shaken for 2d10 rounds on a successful save). Non-evil creatures… | |
| Kineticist spends a full-round action to gather energy or elemental matter and reduce the total burn cost of a chosen blast by 2. After that, they use the chosen blast. If the… | |
| Kineticist spends a move action to gather energy or elemental matter and reduce the total burn cost of a chosen blast by 1. After that, they use the chosen blast. To use this… | |
| Kineticist spends a full-round action and a move action to gather energy or elemental matter and reduce the total burn cost of a chosen blast by 3. After that, they use the… | |
| Gather Power | If she has both hands free, a kineticist can gather energy or elemental matter as a move action. Gathering power in this way allows the kineticist to reduce the total burn cost… |
| If she has both hands free, a kineticist can gather energy or elemental matter as a move action. Gathering power in this way allows the kineticist to reduce the total burn cost… | |
| If she has both hands free, a kineticist can gather energy or elemental matter as a move action. Gathering power in this way allows the kineticist to reduce the total burn cost… | |
| GargoyleTreantFirefobia | |
| Gardener_ShieldMetamagic | |
| Gardener_LightningBoltMetamagic |
