Feats & abilities
2,701–2,750 of 4,473Page 55 of 90
| Feats & abilities ↓ | Description |
|---|---|
| At 11th level, a stormwalker can move across the battlefield like a bolt of lightning. As a full-round action, he can transform into lightning and move to any unoccupied square… | |
| At 11th level, a stormwalker can move across the battlefield like a bolt of lightning. As a full-round action, he can transform into lightning and move to any unoccupied square… | |
| At 19th level, when a stormwalker uses flash step, he can make two ranged attacks after his movement. Both of these attacks are made at his highest base attack bonus. | |
| Element: fire Type: substance infusion Level: 4 Burn: 3 Associated Blasts: blue flame, fire, plasma Saving Throw: Will negates Your kinetic blast is so bright that it blinds your… | |
| Element: fire Type: substance infusion Level: 4 Burn: 3 Associated Blasts: blue flame, fire, plasma Saving Throw: Will negates Your kinetic blast is so bright that it blinds your… | |
| Flames Unleashed deals 20d8 damage to all targets within one of the three 60 foot lines. Half the damage is fire damage, but the other half results directly from divine power and… | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| Element: fire Type: utility Burn: 1 Prerequisites: searing flesh Flickering flames surround you until the next time your burn is removed. While your searing flesh infusion is… | |
| Element: fire Type: utility Burn: 1 Prerequisites: searing flesh Flickering flames surround you until the next time your burn is removed. While your searing flesh infusion is… | |
| Flamboyant Hat | |
| FirstWorldLantern_Feature | |
| Mysterious lantern | |
| The character has gained a special connection to the First World. Once per day, if the character dies in the First World, or a location directly linked to it, he or she is… | |
| FireStaffResourceFeature | |
| FireStaffFeature | |
| FireResistance30Feature | |
| FireResistance15Feature | |
| FireResistance10Feature | |
| FireKineticBladeFeature | |
| FireDomainSpellListFeatureDruid | |
| FireDomainSpellListFeature | |
| FireDomainAllowed | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at… | |
| Element: fire Type: utility Burn: — When using fire blasts or composite blasts that include fire, add your elemental overflow bonus to the damage dealt. If the kinetic blast… | |
| Fire Subtype | A creature with the fire subtype has immunity to fire and vulnerability to cold. |
| Fire Snake | |
| Fire Snake | |
| Fire Resistance 9 | Creature ignores 9 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 8 | Creature ignores 8 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 7 | Creature ignores 7 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 6 | Creature ignores 6 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 5 | Creature ignores 5 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 4 | Creature ignores 4 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 30 | Creature ignores 30 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 3 | Creature ignores 3 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 25 | Creature ignores 25 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 20 | Creature ignores 20 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 2 | Creature ignores 2 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 15 | Creature ignores 15 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 10 | Creature ignores 10 points of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| Fire Resistance 1 | Creature ignores 1 point of fire damage per attack. It doesn't matter whether the damage has a mundane or magical source. |
| At 6th level, you gain resist fire 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to fire. | |
| At 6th level, you gain resist fire 10. This resistance increases to 20 at 12th level. At 20th level, you gain immunity to fire. | |
| You can call forth fire, command creatures of the inferno, and your flesh does not burn. Fire Bolt: As a standard action, you can unleash a scorching bolt of divine fire from… | |
| At 3rd level, a fire dancer's performance can bend flames away from others. Any ally within 30 feet of the bard who can hear or see the bardic performance gains resist fire 10 as… | |
| At 3rd level, a fire dancer's performance can bend flames away from others. Any ally within 30 feet of the bard who can hear or see the bardic performance gains resist fire 10 as… | |
| On a direct hit, an arcane bomber's bomb inflicts 1d6 points of damage of the chosen energy type + additional damage equal to the arcane bomber's Intelligence modifier. The… | |
| At 1st level, the arcane bomber gains an ability nearly identical to the alchemist's bomb ability. Unlike the alchemist, at 1st level, the arcane bomber chooses one type of… |
