PATHFINDER: KINGMAKER

Feats & abilities

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Feats & abilitiesDescription
Cold BombAt 1st level, the arcane bomber gains an ability nearly identical to the alchemist's bomb ability. Unlike the alchemist, at 1st level, the arcane bomber chooses one type of energy from the following list: acid, cold, fire, and electricity.
Cold BlastElement: water Type: simple blast Level: — Burn: 0 Blast Type: energy Damage: cold You emit a beam of utter cold to freeze a single foe.
Cold AdaptationElements: fire or water Type: utility Burn: 0 You gain cold resistance equal to twice your current amount of burn.
CognatogenThe alchemist gains the ability to create a cognatogen, a mutagen-like mixture that heightens one mental ability score at the expense of a physical ability score. If the cognatogen enhances his Intelligence, it applies a penalty to his Stre
Clustered ShotsYou take a moment to carefully aim your shots, causing them all to strike nearly the same spot. Benefit: When you use a full attack to make multiple ranged weapon attacks against the same opponent, total the damage from all hits before appl
CloudElements: air or water Type: form infusion Level: 7 Burn: 4 Prerequisites: extended range Associated Blasts: blizzard, sandstorm, steam, thunderstorm Saving Throw: none You release your power in a diffuse cloud. You can center this 20-foot-
ClockworkPendantFeature
CloakWyvernFeature
CloakOfTheWinterWolfFeature
CloakOfTheLionFeature
CloakOfSharpFangsFeature
Clever ExplorerAt 2nd level, an archaeologist gains a bonus equal to half his class level on Trickery and Perception checks.
Cleric ProficienciesClerics are proficient with all simple weapons, light armor, medium armor, and shields (except tower shields). Clerics are also proficient with the favored weapon of their deities.
ClericAt 1st level, the mystic theurge selects a divine spellcasting class she belonged to before adding the prestige class. When a new mystic theurge level is gained, the character gains new spells per day and new spells known as if she had also
Cleaving FinishIf you make a melee attack, and your target drops to 0 or fewer hit points as a result of your attack, you can make another melee attack using your highest base attack bonus against another opponent within reach. You can make only one extra
CleaveAs a standard action, you can make a single attack at your full base attack bonus against a foe within reach. If you hit, you deal damage normally and can make an additional attack (using your full base attack bonus) against a foe that is a
Clear Vision
Class SkillsA pyrokineticist adds Lore (nature) to her list of class skills.
Class SkillsA hydrokineticist adds Lore (nature) and Athletics to her list of class skills.
Class Skill — StealthAdditional class skill from the serpentine bloodline.
Class Skill — PerceptionAdditional class skill from the draconic bloodline.
Class Skill — MobilityAdditional class skill from the elemental bloodline.
Class Skill — Lore (Religion)Additional class skill from the celestial bloodline.
Class Skill — Lore (Religion)Additional class skill from the undead bloodline.
Class Skill — Lore (Religion)Additional class skill from the arcane bloodline.
Class Skill — Lore (Nature)Additional class skill from the arcane bloodline.
Class Skill — Lore (Nature)Additional class skill from the fey bloodline.
Class Skill — Knowledge (World)Additional class skill from the infernal bloodline.
Class Skill — Knowledge (World)Additional class skill from the arcane bloodline.
Class Skill — AthleticsAdditional class skill from the Abyssal bloodline.
Clashing RocksAt 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Clashing Rocks: You create two Colossal-sized masses
Chosen WeaponA sword saint is proficient in simple weapons and in a single martial or exotic melee weapon of his choice. A sword saint is not proficient with armor or shields and suffers normal arcane spell failure chance when casting magus spells while
Chosen WeaponA sword saint is proficient in simple weapons and in a single martial or exotic melee weapon of his choice. A sword saint is not proficient with armor or shields and suffers normal arcane spell failure chance when casting magus spells while
Chosen of SarenraeSarenrae will automatically save Tristian from dying and teleport him to a safe location should he fall in battle.
Choking BombInstead of dealing damage, this bomb exposes creatures around it to choking gas. Creatures that take a direct hit or are in the splash area must succeed at a Fortitude save or become nauseated for 1 round per 1d6 damage the alchemist bomb w
Chilling InfusionElement: water Type: substance infusion Level: 5 Burn: 3 Associated Blasts: blizzard, cold, ice Saving Throw: Fortitude negates Your kinetic blast chills your foes to the bone, making their movements sluggish. Whenever an infused blast deal
Chicken FamiliarA familiar is a magical pet that enhances the character's skills and senses. A chicken's master gains +3 hit points and a +2 bonus on Perception checks.
CharonsTouchFalseLifeFeature
Charming SmileAt 8th level, you can cast charm person as a swift action, with a DC of 10 + 1/2 your level in the class that gave you access to this domain + your Wisdom modifier. Effect of charm person lasts for 1 round. You can use this ability a number
CharmDomainSpellListFeature
CharmDomainAllowed
Charm DomainYou can baffle and befuddle foes with a touch or a smile, and your beauty and grace are divine. Dazing Touch: You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more Hit Dice than your level
ChargedWaterKineticBladeFeature
Charged Water BlastElements: air and water Type: composite blast Level: — Burn: 2 Prerequisites: electric blast, water blast Blast Type: physical Damage: half bludgeoning, half electricity You slam a single foe with a stream of electrically charged water.
Chaotic SubtypeThis subtype is usually applied to outsiders native to the chaotic-aligned Outer Planes. Most creatures that have this subtype also have chaotic alignments; however, if their alignments change, they still retain the subtype. Any effect that
ChaosShardDaggerFeature
ChaosHammerFeature
ChaosDomainSpellListFeatureDruid
ChaosDomainSpellListFeature
ChaosDomainAllowed
Feats & abilities — Page 60 — Kingmaker