Feats & abilities

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Feats & abilities ↓Description
Draconic Fury — AcidThe scaled fist can expend 1 point from her ki pool as a swift action to imbue her natural attacks with acid, causing them to deal an extra 1d6 points of acid damage for a number…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of fire damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of cold damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of acid damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of electricity damage…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of cold damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of fire damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of fire damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of acid damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of cold damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of electricity damage…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of fire damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of electricity damage…
Draconic BreathAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of cold damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of acid damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of fire damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of cold damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of acid damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of acid damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of electricity damage…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of fire damage per monk…
Draconic BreathAt 15th level, a scaled fist can spend 3 points from her ki pool to make a breath weapon attack as a standard action. This breath weapon deals 1d6 points of acid damage per monk…
Draconic Bloodline Arcana — WhiteWhenever you cast a spell with cold damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — SilverWhenever you cast a spell with cold damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — RedWhenever you cast a spell with fire damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — GreenWhenever you cast a spell with acid damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — GoldWhenever you cast a spell with fire damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — CopperWhenever you cast a spell with acid damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — BronzeWhenever you cast a spell with electricity damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — BrassWhenever you cast a spell with fire damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — BlueWhenever you cast a spell with electricity damage, that spell deals +1 point of damage per die rolled.
Draconic Bloodline Arcana — BlackWhenever you cast a spell with acid damage, that spell deals +1 point of damage per die rolled.
DR15
Double SliceYour off-hand weapon while dual-wielding strikes with greater power. Benefit: Add your Strength bonus to damage rolls made with your off-hand weapon. Normal: You normally add…
Double DebilitationWhenever the character inflicts a penalty against a target using the debilitating injury class feature, they can select two penalties to inflict. The target can never be subject…
DoombringingCreaturePoisonous
DoombringingCreatureCruel
Dominate Monster
Dominate Monster
Domain SelectionA divine caster's deity influences their alignment, what magic they can perform, their values, and how others see them. The character chooses domains (in quantity depending on…
Domain SelectionA divine caster's deity influences their alignment, what magic they can perform, their values, and how others see them. The character chooses domains (in quantity depending on…
Domain MasteryAt 1st level, when an ecclesitheurge chooses his cleric domains, he designates one as his primary domain and the other as his secondary domain. An ecclesitheurge can use his…
DomainTheir close tie to the natural world grants the druid one of the following cleric domains: Air, Animal, Earth, Fire, Plant, Water, or Weather. When determining the powers and…
Dog FamiliarA familiar is a magical pet that enhances the character's skills and senses. A dog's master gains a +3 bonus on Lore (Nature) checks and a +2 bonus on Perception checks.
Dog FamiliarA familiar is a magical pet that enhances the character's skills and senses. A dog's master gains a +3 bonus on Lore (Nature) checks and a +2 bonus on Perception checks.
DodgeYou gain a +1 dodge bonus to your AC. A condition that makes you lose your Dex bonus to AC also makes you lose the benefits of this feat.
DLC3_TrapActorFeature
DLC2_BossCultist_Autometamagic
Divine Weapon Bond (+6)Upon reaching 5th level, a paladin forms a divine bond with her weapon. As a standard action, she can call upon the aid of a celestial spirit for 1 minute per paladin level. At…
Divine Weapon Bond (+5)Upon reaching 5th level, a paladin forms a divine bond with her weapon. As a standard action, she can call upon the aid of a celestial spirit for 1 minute per paladin level. At…