PATHFINDER: KINGMAKER
Feats & abilities
3,251–3,300 of 3,685Page 66 of 74
| Feats & abilities ↓ | Description |
|---|---|
| BloodlineDraconicBlackClawsFeatureAddLevel2 | |
| BloodlineDraconicBlackBreathWeaponExtraUse | |
| BloodlineArcaneCombatCastingAdeptFeatureAddLevel2 | |
| BloodlineAbyssalClawsFeatureLevel4 | |
| BloodlineAbyssalClawsFeatureLevel3 | |
| BloodlineAbyssalClawsFeatureLevel2 | |
| BloodlineAbyssalClawsFeatureLevel1 | |
| BloodlineAbyssalClawsFeatureAddLevel3 | |
| BloodlineAbyssalClawsFeatureAddLevel2 | |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Arcane Bloodline: Combat Ca |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Draconic Bloodline: Blind-F |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Infernal Bloodline: Blind-F |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Fey Bloodline: Dodge, Impro |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Elemental Bloodline: Dodge, |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Undead Bloodline: Combat Ca |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Abyssal Bloodline: Augment |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Serpentine Bloodline: Comba |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. |
| Bloodline Feat Selection | At 7th level, and every six levels thereafter, a sorcerer receives one bonus feat, chosen from a list specific to each bloodline. The sorcerer must meet the prerequisites for these bonus feats. Bonus Feats of the Celestial Bloodline: Dodge, |
| Bloodline Class Skill Selection | You can choose any knowlege skill to add to your class skills. |
| Unlike most sorcerers whose innate magic is powered by force of personality, you use pure willpower to master and fuel your magic. You use your Wisdom, rather than your Charisma, to determine all class features and effects relating to your | |
| Unlike most sorcerers, whose innate magic is powered by force of personality, you use your intellect to understand and master your mystic powers. You use your Intelligence, rather than your Charisma, to determine all class features and effe | |
| Bloodline | Each sorcerer has a source of magic somewhere in her heritage that grants her spells, bonus feats, an additional class skill, and other special abilities. This source can represent a blood relation or an extreme event involving a creature s |
| A dragon disciple adds his level to his sorcerer levels when determining the powers gained from his bloodline. If the dragon disciple does not have levels of sorcerer, he instead gains bloodline powers of the draconic bloodline, using his d | |
| BlizzardKineticBladeFeature | |
| Elements: air and water Type: composite blast Level: — Burn: 2 Prerequisites: air blast, cold blast Blast Type: physical Damage: half piercing, half cold You unleash a directed blizzard at a single target. | |
| Blindsight 60 ft. | Some creatures possess blindsight, the extraordinary ability to use a non-visual sense (or a combination senses) to operate effectively without vision. This makes invisibility and concealment (even magical darkness) irrelevant to the creatu |
| At 5th level, the dragon disciple gains blindsense with a range of 25 feet. Using non-visual senses the dragon disciple notices things he cannot see. He usually does not need to make Perception checks to notice and pinpoint the location of | |
| BlindnessImmunity | |
| Tristian can no longer see. It takes a –2 penalty to Armor Class and loses its Dexterity bonus to AC (if any). All opponents are considered to have total concealment (50% miss chance) against the blinded creature. | |
| BlindingLightFeature | |
| A character who selects this talent gains Blinding Critical as a bonus feat, even if she doesn't meet the prerequisites. | |
| As a standard action, you can fire a shimmering ray at any foe within 30 feet as a ranged touch attack. The ray causes creatures to be blinded for 1 round. Creatures with more Hit Dice than your wizard level are dazzled for 1 round/level in | |
| Whenever you score a critical hit, your opponent is permanently blinded. A successful Fortitude save reduces this to dazzled for 1d4 rounds. The DC of this Fortitude save is equal to 10 + your base attack bonus. This feat has no effect on c | |
| When the alchemist creates a bomb, he can choose for it to detonate very brightly. Creatures that take a direct hit from a blinding bomb are blinded for 1 minute unless they succeed at a Fortitude save. Creatures in the splash area that fai | |
| This ability affects all humanoids within 30 feet of a nymph. Those who look directly at a nymph must succeed at a DC 21 Fortitude save or be permanently blinded. A nymph can then freely suppress or resume this affliction as a free action. | |
| In melee, every time you miss because of concealment, you can reroll your miss chance percentile roll one time to see if you actually hit. An invisible attacker gets no advantages related to hitting you in melee. That is, you don't lose you | |
| Blightblooded | At 9th level, a blight druid gains immunity to all diseases, including natural and supernatural diseases. She also becomes immune to effects that would cause her to become sickened or nauseated. |
| Blight Bond | A blight druid may not bond with an animal companion, but may select from the Death and Destruction domains in addition to those normally available. |
| As a standard action, the ecclesitheurge can bless one ally within close range (30 ft). A blessed ally gains a +2 sacred bonus on attack rolls, skill checks, ability checks, saving throws, and to AC until the ecclesitheurge's next turn. The | |
| God of magic's favor empowers Kanerah. She gains a permanent inherent bonus +2 to Intelligence ability score and a +2 bonus on Fortitude saving throws. | |
| God of magic's favor empowers Kalikke. She gains a permanent inherent bonus +2 to Constitution ability score and a +2 bonus on Will saving throws. | |
| At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Bless: This spell fills your allies with courage. Ea | |
| BlakemoorMetamagic | |
| BladeOfTheMercifulFeature | |
| BladeguardBucklerFeature | |
| BladedPlateFeature | |
| Element: universal Type: form infusion Level: 5 Burn: 3 Prerequisites: kinetic blade Associated Blasts: any Saving Throw: none You create a kinetic blade and swing it in an arc around you, making a single attack against all foes within reac |
