Feats & abilities

3,501–3,550 of 4,473Page 71 of 90
Feats & abilities ↓Description
Crane WingWhen fighting defensively with at least one hand free, you gain a +4 dodge bonus to AC against melee attacks. If a melee attack misses you by 4 or less, you lose this dodge bonus…
Crane StyleYou take only a –2 penalty on attack rolls for fighting defensively. While using this style and fighting defensively, you gain an additional +1 dodge bonus to your Armor Class.
Crane StyleYou take only a –2 penalty on attack rolls for fighting defensively. While using this style and fighting defensively, you gain an additional +1 dodge bonus to your Armor Class.
Crane RiposteYou take only a –1 penalty on attack rolls for fighting defensively. Whenever you lose the dodge bonus from Crane Wing because an attack missed you by 4 or less, the enemy…
Courageous DefenseAt 3rd level a divine guardian can intercept attacks directed at the target of her divine troth as if she had the Bodyguard and In Harm's Way feats. The divine guardian's aura of…
Coup de GraceAs a full-round action, you can use a melee weapon to deliver a coup de grace to a helpless opponent. You automatically hit and score a critical hit. If the defender survives the…
CounterstrikeAt 16th level, whenever an enemy within reach of the magus successfully casts a spell defensively, that enemy provokes an attack of opportunity from the magus after the spell is…
CounterattackAt 10th level, a swordlord can make an attack of opportunity as an immediate action against an opponent who hits the swordlord with a melee attack, so long as the attacking…
CorruptionVisualFeatureII
CorruptionVisualFeatureI
CorruptionFeatureIII
CorruptionFeatureII
CorruptionFeatureI
Corrupting Touch
Corrupting Touch
Corrupting TouchAt 1st level, you can cause a creature to become shaken as a melee touch attack. This effect persists for a number of rounds equal to 1/2 your sorcerer level (minimum 1).…
Corrupting Touch
Corrupting Touch
CorruptedFighterBuild
CorruptedFighterArmorFeature
CorruptedFighterAbilitiesFeature
CorruptedCasterMaximisedFeature
CorruptedCasterLevelFeature
CorruptedCasterEmpowerFeature
CorruptedCasterBuild
CorruptedCasterAbilitiesFeature
CorruptedArcherBuild
CorruptedArcherAbilitiesFeature
Cornugon SmashWhen you damage an opponent with a Power Attack, you may make an immediate Persuasion (intimidate) check as a free action to attempt to demoralize your opponent.
Coordinated ManeuversYou are skilled at working with your allies to perform dangerous combat maneuvers. Benefit: Whenever you are adjacent to an ally who also has this feat, you receive a +2…
Coordinated DefenseWhenever you are adjacent to an ally who also has this feat, you receive a +2 competence bonus to your Combat Maneuver Defense. This bonus increases to +4 if the creature…
ConvictionAt 15th level, you gain spell resistance against evil spells and spells cast by evil creatures equal to 11 + your sorcerer level.
ConstructType
Constricting VinesA shambling mound's vines coil around any creature it hits with a slam attack. The shambling mound attempts a grapple maneuver check against its target, and on a successful check…
Constricting VinesA golem's vines coil around any creature it hits with a slam attack. The golem attempts a grapple maneuver check against its target, and on a successful check its vines deal its…
Confounding DuelistAt 10th level, the penalty from Aldori swordlord's shatter confidence increases to -2. The target also loses all insight and competence bonuses to these checks.
Confounding BladesWhen a character with this talent hits a creature with a melee weapon that deals sneak attack damage, the target cannot make attacks of opportunity for 1d4+1 rounds.
Confident ExplorerAt 6th level, an archaeologist can always take 10 on Trickery checks. A bard can choose not to take 10 and can instead roll normally.
Confident ExplorerAt 6th level, an archaeologist can always take 10 on Trickery checks. A bard can choose not to take 10 and can instead roll normally.
Cone of Cold
Cone of Cold
ConditioningThis armor is cursed to steer the wearer towards evil, choking the life out of them every time they or one of their associates does a good action, reducing their Constitution by…
Composite SpecializationAt 16th level, a kineticist becomes more adept at creating composite blasts. She reduces the burn cost of all composite blasts by 1 point. This can't reduce the cost of a…
CommunityDomainSpellListFeature
CommunityDomainAllowed
Community DomainYour touch can heal wounds, and your presence instills unity and strengthens emotional bonds. Calming Touch: You can touch a creature as a standard action to heal it of 1d6…
Combined Spells (5th Level)A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes. Spells prepared or cast in…
Combined Spells (4th Level)A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes. Spells prepared or cast in…
Combined Spells (3rd Level)A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes. Spells prepared or cast in…
Combined Spells (2nd Level)A mystic theurge can prepare and cast spells from one of his spellcasting classes using the available slots from any of his other spellcasting classes. Spells prepared or cast in…