PATHFINDER: KINGMAKER

Feats & abilities

3,5513,600 of 3,685Page 72 of 74
Feats & abilitiesDescription
AnimalDomainSpellListFeature
AnimalDomainAllowed
AnimalCompanionUpgradeWolf
AnimalCompanionUpgradeSmilodon
AnimalCompanionUpgradeMonitor
AnimalCompanionUpgradeMammoth
AnimalCompanionUpgradeLeopard
AnimalCompanionUpgradeElk
AnimalCompanionUpgradeDog
AnimalCompanionUpgradeCentipede
AnimalCompanionUpgradeBoar
AnimalCompanionUpgradeBear
AnimalCompanionFeatureEkunPrerequisite
Animal FuryWhile raging, the barbarian gains a bite attack. If used as part of a full attack, the bite attack is made at the barbarian's full base attack bonus –5. If the bite hits, it deals 1d4 points of damage (assuming the barbarian is Medium; 1d3
Animal DomainYou can speak with and befriend animals with ease. In addition, you treat Lore (Nature) as a class skill. Animal Companion: At 4th level, you gain the service of an animal companion. Your effective druid level for this animal companion is e
Animal Companion — WolfSize Medium Speed 50 ft. AC +5 natural armor Attack bite (1d6 plus trip) Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6
Animal Companion — WolfSize Medium Speed 50 ft. AC +5 natural armor Attack bite (1d6 plus trip) Ability Scores Str 13, Dex 15, Con 15, Int 2, Wis 12, Cha 6 At 7th level size becomes Large, Str +8, Dex -2, Con +4, +2 natural armor, gains ferocity.
Animal Companion — SmilodonSize Medium Speed 40 ft. AC +4 natural armor Attack bite (1d6), 4 claws (1d4) Ability Scores Str 13, Dex 17, Con 13, Int 2, Wis 15, Cha 10 At 7th level size becomes Large, Str +8, Dex -2, Con +4, +2 natural armor, gains pounce.
Animal Companion — Monitor LizardSize Small Speed 30 ft. AC +4 natural armor Attack bite (1d6 plus trip) Ability Scores Str 13, Dex 17, Con 12, Int 2, Wis 12, Cha 6 At 7th level size becomes Medium, Str +4, Dex -2, Con +4, +2 natural armor, gains poison (frequency 1 round
Animal Companion — MastodonSize Medium Speed 40 ft. AC +7 natural armor Attack gore (1d8), slam (1d6) Ability Scores Str 14, Dex 14, Con 13, Int 2, Wis 13, Cha 7 At 7th level size becomes Large, Str +8, Dex -2, Con +4, +3 natural armor, gains trample (2d6).
Animal Companion — LeopardSize Small Speed 50 ft. AC +4 natural armor Attack bite (1d4 plus trip), 2 claws (1d2) Ability Scores Str 12, Dex 21, Con 13, Int 2, Wis 12, Cha 6 At 4th level size becomes Medium, Dex +2, Con +2, gains pounce and adds Dexterity instead of
Animal Companion — Giant CentipedeSize Medium Speed 40 ft. AC +6 natural armor Attack bite (1d6 plus poison) Ability Scores Str 9, Dex 13, Con 13, Int —, Wis 10, Cha 2 Special Attacks poison (frequency 1 round (4); effect 1d2 Dex damage; cure 1 save; Con-based DC) CMD can't
Animal Companion — ElkSize Medium Speed 50 ft. AC +6 natural armor Attack gore (1d8), 2 hooves 1d4 Ability Scores Str 12, Dex 17, Con 14, Int 2, Wis 15, Cha 5 At 7th level size becomes Large, Str +8, Dex -2, Con +4, +2 natural armor, gains powerful charge (2d6).
Animal Companion — DogSize Medium Speed 40 ft. AC +6 natural armor Attack bite (1d6 plus trip) Ability Scores Str 15, Dex 13, Con 15, Int 2, Wis 12, Cha 6 At 7th level size becomes Large, Str +8, Dex -2, Con +4, +2 natural armor, gains ferocity.
Animal Companion — ContinueYou can continue advancing your current existing companion.
Animal Companion — BoarSize Medium Speed 40 ft. AC +9 natural armor Attack gore (1d6) Ability Scores Str 13, Dex 12, Con 15, Int 2, Wis 13, Cha 4 At 7th level size becomes Large, Str +8, Dex -2, Con +4, +2 natural armor, gains ferocity.
Animal Companion — BearSize Medium Speed 40 ft. AC +6 natural armor Attack bite (1d6), 2 claws (1d4) Ability Scores Str 17, Dex 13, Con 13, Int 2, Wis 13, Cha 6 At 7th level size becomes Large, Str +4, Dex -2, Con +4, +4 natural armor, gains rend.
Animal CompanionUnlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack
Animal CompanionUnlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack
Animal CompanionUnlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack
Animal CompanionUnlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack
Animal CompanionAt 4th level, you gain the service of an animal companion. Your effective druid level for this animal companion is equal to your level in the class that gave you access to this domain – 3. (Druids who take this ability through their nature
Animal CompanionUnlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack
Animal CompanionUnlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack
Animal CompanionUnlike normal animals of its kind, an animal companion's Hit Dice, abilities, skills, and feats advance as the druid advances in level. If a character receives an animal companion from more than one source, her effective druid levels stack
Animal CompanionAnimal Companion
Angelkin (Angel-Blooded)Angelkin are mortal paragons of exceptional beauty, and they serve as exemplars of good and light regardless of the myriad forms they may take. Angel-blooded aasimars have a +2 racial bonus to Strength and Charisma, and a +2 racial bonus on
Angelic FormAs a move action, Tristian can adopt his angelic form. All cure spells and spells from Fire domain he casts in this form are maximized, as if using Maximize Spell feat, and he gains immunity to fire. Also, in this form he has wings, which g
Angel SubtypeAngels are a race of celestials, or good outsiders, native to the good-aligned outer planes.
AncestralDwarwenShieldFeature
AmuletOfInnerVirtueFeature
AmuletOfFourElementsEnchant
AmuletOfEvilDoomFeature
AmiriLockedSlotFeature
AmiriFeatureListLevel9
AmiriFeatureListLevel8
AmiriFeatureListLevel7
AmiriFeatureListLevel6
AmiriFeatureListLevel5
AmiriFeatureListLevel4
Feats & abilities — Page 72 — Kingmaker