Feats & abilities

3,751–3,800 of 4,473Page 76 of 90
Feats & abilities ↓Description
BrevoySoldierMeleeSpearLevel8
BrevoySoldierMeleeSpearLevel5
BrevoySoldierMeleeLevel8
BrevoySoldierMeleeLevel5
BrevoyMageSupportLevel7
BrevoyMageSupportLevel5
BrevoyMageAssaultLevel8
BrevoyMageAssaultLevel6
Breath Weapon BombInstead of drawing the components of, creating, and throwing a bomb, the alchemist can draw the components, drink them, mix them within his body, and then expel them as a breath…
Breath Weapon BombInstead of drawing the components of, creating, and throwing a bomb, the alchemist can draw the components, drink them, mix them within his body, and then expel them as a breath…
Breath Weapon BombInstead of drawing the components of, creating, and throwing a bomb, the alchemist can draw the components, drink them, mix them within his body, and then expel them as a breath…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of fire damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponEvery mephit can unleash a breath weapon every 4 rounds as a standard action. The DC is Constitution-based and includes a +1 racial bonus. The breath weapon of an earth mephit is…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of electricity damage per sorcerer level in 60-foot line. Those caught in the area of the breath…
Breath WeaponYour breath weapon deals 8d8 points of acid damage in an 80-foot line and allows a Reflex save for half damage. When you use it, the duration of your breath weapon ability is…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of cold damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponYour breath weapon deals 8d8 points of fire damage in an 80-foot line and allows a Reflex save for half damage. When you use it, the duration of your breath weapon ability is…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of electricity damage per sorcerer level in 60-foot line. Those caught in the area of the breath…
Breath WeaponYour breath weapon deals 12d8 points of acid damage in a 100-foot line and allows a Reflex save for half damage. You can use it as often as you like, but you must wait 1d4 rounds…
Breath Weapon
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of cold damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponYour breath weapon deals 8d8 points of cold damage in a 40-foot cone and allows a Reflex save for half damage. When you use it, the duration of your breath weapon ability is…
Breath WeaponYour breath weapon deals 12d8 points of electricity damage in a 100-foot line and allows a Reflex save for half damage. You can use it as often as you like, but you must wait 1d4…
Breath WeaponEvery mephit can unleash a breath weapon every 4 rounds as a standard action. The DC is Constitution-based and includes a +1 racial bonus. The breath weapon of a fire mephit is a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of electricity damage per sorcerer level in 60-foot line. Those caught in the area of the breath…
Breath WeaponYour breath weapon deals 8d8 points of electricity damage in an 80-foot line and allows a Reflex save for half damage. When you use it, the duration of your breath weapon ability…
Breath WeaponEvery mephit can unleash a breath weapon every 4 rounds as a standard action. The DC is Constitution-based and includes a +1 racial bonus. The breath weapon of a water mephit is…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of electricity damage per sorcerer level in 60-foot line. Those caught in the area of the breath…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of cold damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of cold damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of fire damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of fire damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of acid damage per sorcerer level in 60-foot line. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of fire damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of electricity damage per sorcerer level in 60-foot line. Those caught in the area of the breath…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of acid damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of fire damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of acid damage per sorcerer level in 60-foot line. Those caught in the area of the breath receive a…
Breath Weapon
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of fire damage per sorcerer level in 30-foot cone. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of acid damage per sorcerer level in 60-foot line. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of fire damage per sorcerer level in 60-foot line. Those caught in the area of the breath receive a…
Breath WeaponYour breath weapon deals 6d8 points of acid damage in a 30-foot cone and allows a Reflex save for half damage.
Breath Weapon
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of acid damage per sorcerer level in 60-foot line. Those caught in the area of the breath receive a…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of electricity damage per sorcerer level in 60-foot line. Those caught in the area of the breath…
Breath WeaponYour breath weapon deals 8d8 points of acid damage in a 40-foot cone and allows a Reflex save for half damage. When you use it, the duration of your breath weapon ability is…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of electricity damage per sorcerer level in 60-foot line. Those caught in the area of the breath…
Breath WeaponYour breath weapon deals 12d8 points of fire damage in a 50-foot cone and allows a Reflex save for half damage. You can use it as often as you like, but you must wait 1d4 rounds…
Breath WeaponAt 9th level, you gain a breath weapon. This breath weapon deals 1d6 points of acid damage per sorcerer level in 60-foot line. Those caught in the area of the breath receive a…