PATHFINDER: KINGMAKER

Objectives

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ObjectivesDescription
Pass the trial of Puja the WolfHow many of these trials are there? Well, the next one will be held by Puja the Wolf. For some reason, he decided that the best place to meet would be the summit of Talon Peak.
Pass the trial of Kamala the PhoenixKamala the Phoenix is casting a spell to open a portal into the First World, and return a couple of fairies to their homeland. Meanwhile, we're supposed to persuade them peacefully, without violence or threats, to sit calmly for a while...
Participate in the third contest of the TournamentThe first two contests change from year to year, but the final one has been the same since the very first Rushlight tournament: the traditional drunken melee. After getting drunk, the participants, armed with blunt weapons, fight in the mud
Participate in the surgeryOur brave patient (for historical record, her name is Madla Stasek) volunteered to be a test subject. Jhod is about to start the vivisection (ew, the very word gives me the creeps) in the hopes of figuring out the source of the disease. Eve
Participate in the second contest of the TournamentThe tournament continues with a boasting contest. It doesn't really matter if you have something to boast about. The main goal is to make your story sound super exciting, so the crowd wants to hear your tales over everyone else's!
Participate in the first contest of the TournamentThe first contest will be the fishing triathlon — an entertainment that honors the folk handicrafts of the River Kingdoms.
OwlbearHeadWe obtained the head of an enormous owlbear.
Overcome the Wicked ChanterOminous and mysterious, the Chanter wanders the dark halls of the dungeon, accompanied by a horde of monsters. Her tender voice has lured many heroes to their graves, but we won't let her fool us!
Overcome the cultistsThe villagers turned out to be cultists of the ominous archdaemon Charon, jeopardizing the peace of Varnhold. There is no other way – they must be dealt with!
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Oppose the influence of PitaxKing Irovetti plays an unfair game! Our only option is to grit our teeth and endure the influence of Pitax – and wait for an opportunity to counter-attack!
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Occupy eight slots on the capital gridThe baron has finished signing the decrees and orders and addressed the matters of his own capital's city planning. Judging by the drawings on the table in the throne room, the local subjects should expect a wave of city building!
Obtain a Unicorn's Horn for IrleneIrlene's "partner" wants a special trophy, a unicorn's horn from the Narlmarches. It won't be easy to find. Only the baron can do it!
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Objectives — Page 6 — Kingmaker