PATHFINDER: KINGMAKER
Objectives
1–50 of 982Page 1 of 20
| Objectives ↑ | Description |
|---|---|
| 01_AskCitizensAddendum_01Captain | The captain said the throne was taken by someone inconspicuous — the guard didn't even notice the villain behind the massive chair that he was dragging along the corridor. |
| 01_AskCitizensAddendum_02Innkeeper | Elina said that the thieves' choice of loot is odd — they take both valuable items and worthless trinkets. |
| 01_AskCitizensAddendum_03Blacksmith | Verdel saw a magic portal — the thief who robbed him escaped through it. |
| 01_AskCitizensAddendum_04Vendor | The trader reported that the stolen items hadn't appeared on the underground market. It seems the thief must be selling all his dishonestly obtained wares by himself! |
| 01_TalkToKalikke_Errand | |
| 01a_Addendum_AskOleg | Ask Oleg if he's seen anyone suspicious lately |
| 01b_Addendum_AskOleg | Ask Oleg if he's seen anyone suspicious lately |
| 02_AddendumMageGuards | The woods surrounding the house are lined with various traps. I wonder – is this wizard trying to protect himself from trolls? Or from something or someone even more dangerous? Perhaps we should ask him! |
| 04_hiddenFail | |
| 05_hiddenFail | |
| 14add1_TalkJhod | We should talk to Jhod about our findings at the Temple of the Elk before we depart for Restov. |
| 14add2_TalkKesten | We should talk to Kesten about Tartuccio before we depart for Restov. |
| A new attack is coming soon… | We have time to prepare for the next attack from the Bald Hilltop. |
| A new attack is coming soon… | We have time to prepare for the next attack from the Bald Hilltop. |
| A new attack is coming soon… | We have time to prepare for the next attack from the Bald Hilltop. |
| ABladeReforged_HiddenFail | |
| Act as second at Valerie and Fredero's duel | In the blink of an eye, Fredero, insulted by some ill-conceived words about Shelyn, challenged Valerie to a duel! The baron will act as her second – and I wouldn't be myself if I didn't go along to pen a stunning description for the fiery e |
| Add all available regions to your lands | After all of Irovetti's actions in Pitax's lands and our own, I'm almost ready to believe that taking over other lands is a noble cause, as long as it's done with a pure heart! I'm sure the subjects of Pitax and other lands will feel better |
| Add eight regions to your lands | There are a lot of petitioners in the palace. They want cropland and places to start settlements. I have no idea what to do with them! I hope can think of something. |
| Add five regions to your lands | There are plenty of lands around the capital that seem to belong to no one. What if our hero were to claim them? Is it seizure? Or not? |
| Add new lands to the kingdom | Once again, it's time to conquer new lands... To tell you the truth, this is the part of governance I like the least, right up there with the term "annexation." Perhaps it's a good thing that I'm not a queen. My peace-loving nature wouldn't |
| Add the Outskirts to the barony | As soon as the baron got all the business in the capital handled, he focused his attention on the Outskirts, the nearest unowned land. The locals would feel much better under the leadership of Brevoy's protégé himself! At least, I should ho |
| Add_01_DefendOTP | What remains of the capital guard is fighting off bandit shadows near Oleg's Trading Post. We must defeat the enemy and return our soldiers to the King's banners! The liberation of Oleg's Trading Post will surely lift a part of the Lantern |
| Add_01_NoVarn | Fooled by his conniving foe, Maegar Varn was separated from his people. The General will have to lead the party forward on his own. |
| Add_01_TalkToDragon | Whoa! There's a dragon here! Silver dragons are friendly, aren't they? We have to talk to him! |
| Add_02_DefendVarnhold | In Varnhold, Maegar Varn is fighting Vordakai's shadow, which appeared from the broken cup! We must help him! The liberation of Varnhold will surely lift a part of the Lantern King's curse. |
| Add_02_NoCephal | The party lost the wise wizard, Cephal Lorentus. But even this cannot stop Varnhold's daring defenders. |
| Add_03_SeizeVarnhold | Vordakai is fighting the shadow of Maegar Varn, who has come to take revenge on the frightening cyclops near the walls of Varnhold. We must help our undead ally! The liberation of Varnhold will surely lift a part of the Lantern King's curse |
| Add_04_DefendBrevoyAlly | There is a battle being waged between Brevoy's army and the shadows of fallen barbarians on the Flintrock Grassland. Helping our Brevic allies will surely lift a part of the Lantern King's curse. |
| Add_05_DefendPitax | Oh, that King Irovetti! You just can't have too many limericks about him! His shadow escaped the cup and decided to take up reign in Pitax again. We must stop him and protect our governor! The liberation of Pitax will surely lift a part of |
| Add_06_FindBartholomew | Bartholomew has been abducted by troll shadows, but he might still be alive! We must search the former troll lair! |
| Add_07_FindTsanna | Tsanna, the priestess of Lamashtu, went to the Shrine of her goddess, to seek help and perform her bloody rituals. She might need help in the insanity that's ensued! |
| Add_1-1 | Persuade the fey to wait for the portal to open |
| Add_1-1_Jubilost | A famous traveler, Jubilost Narthropple, is searching for the ruins of a dwarven fortress, which lies hidden somewhere in these lands! |
| Add_1-1_Tavern | Talk to the tavern keeper who first informed you about the brewing riot. |
| Add_1-2 | Speak with Kamala |
| Add_1-2_Keep | We've found the ancient dwarven fortress! Although it won't be easy to take a proper look. – Trolls have taken up residence inside! |
| Add_1-2_Sorcerer | It would be well to find Ignash the sorcerer, who the troublemaker publicly denounced. |
| Add_1-3_Granary | The rioters supposedly intended to arm themselves with scythes and pitchforks from the big granary. This must be investigated! |
| Add_1-4_Fishermen | The fishermen on the river might know something about the troublemaker. |
| Add_1-5_TavernAgain | None of the General's leads have yet uncovered the troublemaker, but maybe the tavern owners were able to discover something... |
| Add_2-1_Boss | Handle the aggressive golems |
| Add_2-1_go-normal | The Technic League came to our lands — let's give them a warm welcome! |
| Add_2-1_go-secret | Kalannah told us about a secret entrance to the Technic League's lair. It would be a waste not to use it! |
| Add_2-1_PressStolen | Oh no! The cart carrying the press was robbed by bandits, and they took all the most valuable goods! Hurry, let's get them — they couldn't have made it far with such a heavy load! |
| Add_2-2_Fate | Decide the fate of the fortress |
| Add_2-2_find-Janush | We're in the Technic League's lair. Janush is around here somewhere, and we won't keep him waiting — this payback is years overdue! |
| Add_2a_MonsterIsHodag | People say there's a hodag living somewhere in the area. Just what we need! |
| Add_3-1_Armory | Break the door to the armory and find some weapons. |
| Add_3-2 | Hurry to the Castle of Knives as quickly as possible |
