PATHFINDER: KINGMAKER
Objectives
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| Objectives ↑ | Description |
|---|---|
| Addendum_0004 | The baron trusted his advisor to handle the affliction. I hope there will be no victims! |
| Addendum_0005 | There is still time to bring reinforcements and help the Swordlords fight back! |
| Addendum_0005 | Among the undead bones in the cyclops' tomb, we found a letter that touched on Mathian's fate. We should show this letter to Edrist. |
| Addendum_0005 | While it looks like there were no good guys in this story, we can only put one of them to rest: Dorsy or Wilber. The other will simply have to wait until Pharasma takes pity on his sinful soul! |
| Addendum_0005 | The Sweet Teeth must have returned from their task. It's time to check on them. |
| Addendum_0005 | The work over the camp has begun! |
| Addendum_0006 | The advisor got to it — we only have to wait for results! |
| Addendum_0006 | Our delay cost us dearly! The battle has already begun! But maybe we can still save our allies? |
| Addendum_0006 | The week has passed. Time to pay a visit! |
| Addendum_0007 | It's time to get rid of this pestilence and put an end to a terrible cult! |
| Addendum_0007 | We need to check on the Sweet Teeth. They must have carried out their task by now! |
| Addendum_0007 | In order to join the competition, we should talk to the master of ceremonies, Nunzio Arpaia. |
| Addendum_0007 | We can still catch up with Tristian — a Bloom has been sighted recently, and we can intercept him! |
| Addendum_0008 | And yet the baron decided to take part in the ritual. How am I going to write about that now?! |
| Addendum_0008 | It is unlikely that Tristian would wait beside the portal — most likely, he has already disappeared. All we can do is hope he's left enough clues for us to follow him. |
| Addendum_0008 | In order to join the competition, we should talk to the master of ceremonies, Nunzio Arpaia. |
| Addendum_0009 | It's about time to check on the Sweet Teeth, to find out how they handled the task we gave them. |
| Addendum_0009 | Tristian slipped away again. Magic may be on his side, but we know the roads of the barony well — so we still have time to catch him, if we go right now! |
| Addendum_0009 | Near the entrance to the ruins, we found another dead body — the guy wore armor decorated with symbols of Irori. Whoever killed the paladin, he wasn't bold enough to confront him face-to-face — the fellow was stabbed in the back. I'd love t |
| Addendum_0009 | In order to join the competition, we should talk to the master of ceremonies, Nunzio Arpaia. |
| Addendum_0010 | Tristian escaped long ago, and now he knows we are following him. Perhaps, in the Temple of the Elk, we can find some clue that reveals where he has gone? |
| Addendum_0010 | King Irovetti is about to give a speech before all the guests. — Let's hear what he has to say! |
| Addendum_0011 | Tristian said he was close to his goal ... But what goal is that? And why does he try to convince us to stop pursuing him and escape these lands? |
| Addendum_0011 | The Sweet Teeth must have returned from Oleg's Trading Post by now. It's time we check on them. |
| Addendum_0011 | The first victory is ours! Two more to go! |
| Addendum_0012 | We have lost the first contest, but not the tournament! |
| Addendum_0012 | I hope the portal will not drop us in the middle of the Dunsward Steppe or on the top of a frozen mountain... who knows where our former ally is rushing off to? |
| Addendum_0013 | This was a disaster! We lost every contest. Well... Like the saying goes, it's not about winning, but taking part! |
| Addendum_0014 | Drats! We've lost the tournament. — But at least we claimed one victory! |
| Addendum_0015 | We won two contests out of three. We could have done better, but it's still a victory! |
| Addendum_0016 | We won every contest. A flawless victory! |
| Addendum_0017 | Darn it all! We've lost twice. Now we can't win the tournament — but we can still put on a good show! |
| Addendum_0018 | We have one victory and one loss. The whole tournament hangs on the final contest! |
| Addendum_0019 | We've already won twice! Time to make our triumph flawless! |
| Addendum_01_ExploreMore | We should investigate the other rooms of the dungeon before we leave. |
| Addendum_1_1 | All we found in the Forsaken Mound was the corpse of one of the Defaced Sisters, along with an odd incense burner shaped like a cyclops skull. Could that piece of junk be the relic we're looking for? |
| Addendum_1_2 | All we found in the Sepulcher of Forgotten Heroes was a giant pile of disappointment. On the other hand, at least we weren't the only unlucky ones – the Sisters didn't have any luck either! |
| Addendum_1_3 | We didn't find the relic in the City of Hollow Eyes... For gods' sake, who came up with these creepy names?! |
| Addendum_1_4 | The Defaced Sisters were unable to find the relic. But much to our surprise, Dugath gave us a clue about where to look next: the Valley of the Dead. |
| Addendum_1a | There are corpses hidden in the inn's pantry! |
| Addendum_1b | You found a little chest of sleeping potions near the hearth, where the food is prepared. |
| Addendum_1block | Our descent was halted by a shroud of darkness. We must wait until it disperses. |
| Addendum_1c | There are numerous things of value in chests in the attic, which suspiciously resemble plunder. |
| Addendum_1stShard | We found the first fragment and brought it to the Storyteller |
| Addendum_2_1 | The Oculus of Abaddon grants its owner terrible power. Using it, Vordakai possesses the ability to control the minds of large groups of people all at once! |
| Addendum_2_1 | The leader of the spriggans occupying Varnhold claimed that it was empty when they got there. The scoundrel must be lying... right? If not, then who or what drove the spriggans from their home? |
| Addendum_2_1 | One of the Sisters went to look for the Forsaken Mound. |
| Addendum_2_2 | "Vordakai" – this cryptic word must be connected to everything going on around here. But what – or who – is this Vordakai? |
| Addendum_2_2 | Another Sister went to the Sepulcher of Forgotten Heroes. |
| Addendum_2_2 | The chamber that once housed the Oculus of Abaddon is much older than the rest of the tomb. The relic seems more ancient than even the cyclops himself. It appears his sanctuary was built around this chamber to protect it, and the treasure i |
