Season of Bloom

Season of Bloom

The barony teeters on the edge. Where will its destiny lead — salvation, or damnation? The baron's last hope is to identify the source of the troubles in his lands over the last few months and put an end to the horrible events that could well lead the country to its final fall.

Objectives

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  1. Attend the council

    We scouted the whole barony, visited goblins, dispersed the cult of Lamashtu, and even participated in a real vivisection. Now it's time for everyone to meet and discuss what we've learned about the source of the disease.

  2. Find the goblin shaman and learn what he knows about the seeds

    Sweet gods! We'd completely written off the goblins, but they weren't wasting their time: they built a huge fort by the river and began forcing the poor locals into drinking the tainted water! According to the reports, our old shaman friend is behind all this. Oh, he's gonna get what he deserves, especially if I get to him before the baron!

  3. Free or kill the prisoners

    The goblins had enough time to capture dozens of people. Some of them have already been forced to drink the infected water from the river, though we were able to spare some of the captives from that terrible fate... Anyway, we have to free these poor souls and let the baron decide their lot — whether we send them to look for salvation, or stop their suffering once and for all.

  4. Save Kesten and the surviving prisoners from the monsters

    The Season of Bloom — who would have imagined a name like that being tied to such a horrible phenomenon! All the seeds inside the infected sprouted simultaneously — which means Kesten's camp is now being overwhelmed by enraged beasts from another world! We have to hurry, before the militia and the surviving prisoners become lunch for these monsters!

  5. Defend the capital

    We managed to save several people, but what about all the defenseless men and women in the capital? We must hurry back at once — to save His Grace's subjects!

  6. Destroy the seed-bearing flower

    Who would have imagined that such a beautiful and elegant thing could be the source of so much trouble and suffering... Well, it doesn't matter who planted this flower! This plant is what produces those damned seeds. We have to root out this awful flower once and for all, no matter how beautiful it is!

  7. Enter your throne room to hold council

    We managed to avert the crisis, save the capital, and deal with the flower that was spreading those magic disease seeds. Now we should hold council to assess the barony's losses and to start work on healing the wounds.

  8. Go up the Gudrin river to find Kesten and his militia

    It's time to explore the Gudrin river to the east of the capital — that's where those vicious seeds came from! Kesten and his militia have already gone ahead — we have to catch up with them and join the search!

  9. Find and explore the Womb of Lamashtu

    We finally found the source of all this trouble — a cave rather unappealingly named the "Womb of Lamashtu"! It should be located somewhere upstream the river. We must find it at once!

  10. Addendum05a_SearchForTheSource

    As soon as we stepped into the cave, we found out it wasn't empty! We'll have to deal with these enemies first and look around later.

  11. Addendum05a_KilledOwlbear

    A veritable underground labyrinth sprawls before us — and somewhere inside should be the answers to all our questions! We'll have to explore every cave and every grotto if we want to find the truth!

  12. Addendum05a_GotToFirstWorld

    One moment we were in a damp cave, and the next we had literally fallen into another world. What is this place?

  13. Addendum_0001

    The streets of the capital are like scenes from a nightmare: monsters are chasing civilians, panic and destruction reign! It's time to thin the ranks of owlbears, wyverns, and any other nasty things who think they can take the city from our baron!

  14. Addendum_0002

    It's easy to get lost in all this mess. We need to locate the captain of the guard and find out how things are going in other parts of the city.

  15. Addendum_0003

    Turns out one can easily grow accustomed to having all these monsters around — compared to that gigantic owlbear that appeared out of nowhere, those regular monsters seem almost harmless! We have to stop that huge beast before it tears the city apart brick by brick and crushes everything we've worked so hard to save!

  16. Solve the old gnome's riddle

    An old gnome lives in that weird other world we fell into from the cave. He speaks in riddles, but he seems friendly. The gnome advised us to follow the visions that unveil the story of some fallen goddess, and awaken her wrath, whatever that means. Well, there's no riddle we can't solve!

  17. Keep track of passing time!

    Time is running out! Our healers predict that this epidemic could completely destroy the barony!

Season of Bloom — Kingmaker