The Varnhold Militia

Kingdom Quests

The people of Varnhold have organized a militia. — They trust their own neighbors more than they do the guards of the faraway baron. The idea is sound, and the woman who volunteered to be the captain seems a reliable sort... that is, until recently. — It didn't take long for things to start going downhill!

Objectives

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  1. Intervene in Varnhold

    According to a note that was sent to the capital, trouble is brewing in Varnhold. The local militia is infighting nearly to the point of bloodshed! It seems the baron will have to intervene personally.

  2. Decide the fate of the Varnhold militia

    Some of Tirval's people believe that the common folk can take better care of their settlement than some faraway baron… and it's time we teach them a lesson! Or do we agree with their demands? What will the baron decide?

  3. Give the Varnhold militia a second chance

    The rabble-rousers were taught a lesson. But will it do them any good? If there's another revolt, then the militia should be disbanded, and the whole silly idea put back on the shelf. But if they prove themselves worthy when the critical moment arises, they might just show that all our efforts were not in vain.

  4. Free Varnhold from the bandit siege

    All hell broke loose in Varnhold! It seems a new gang leader is seriously thinking about taking these lands as his own. The hour has come for the militia, along with the local guard, to show its true worth! Still, they can't manage it on their own. They need reinforcements!

  5. Addendum_0002

    I hope the advisors will be able to take care of the new problem that's facing Varnhold!

The Varnhold Militia — Kingmaker