Jail
A fortified structure for housing criminals. +1 to Stability when adjacent to a Barracks, and another +1 to Stability when adjacent to a Fort. Affects: Fort.
- BP cost
- 70
- Build time
- 10
- Minimum level
- 1
- Footprint
- 1×1
EffectsCommunity+1Stability+2
- BP cost
- 70
- Build time
- 10
- Minimum level
- 1
- Footprint
- 1×1
EffectsCommunity+1Stability+2
