Eldritch Knight

Charaktererstellung

Fearsome warriors and spellcasters, eldritch knights are rare among magic-users in their ability to wade into battle alongside fighters, barbarians, and other martial classes. Those who must face eldritch knights in combat fear them greatly, for their versatility on the battlefield is tremendous; against heavily armed and armored opponents they may level crippling spells, while opposing spellcasters meet their ends on an eldritch knight's blade. Because the road to becoming an eldritch knight requires both martial prowess and arcane power, eldritch knights almost always begin their paths as multiclassed characters, such as fighter/wizards or ranger/sorcerers. They may be found wherever studies of the arcane are as prevalent as martial training. Class Details Alignment: The road to becoming an eldritch knight is as varied as the paths leading to apprenticeship under a wizard or a career as a soldier, and eldritch knights can therefore be of any alignment. Maintaining a balance between studies of arcane lore and martial techniques requires great discipline, however, and for that reason many favor lawful alignments. Hit Die: d10. Requirements To qualify to become an eldritch knight, a character must fulfill all the following criteria: Spells: Able to cast 3rd-level arcane spells. Weapon Proficiency: Must be proficient with all martial weapons. Class Skills The eldritch knight's class skills are Athletics, Knowledge (Arcana), Knowledge (World) and Perception. Base Features Bonus Combat Feat At 1st level, an eldritch knight may choose a bonus combat feat. This is in addition to the feats that a character of any class normally gets from advancing levels. The character must still meet any prerequisites for these bonus feats. An eldritch knight gains an additional combat feat at 5th and 9th level. Diverse Training An eldritch knight adds his level to any levels of fighter he might have for the purpose of meeting the prerequisites for feats (if he has no fighter levels, treat his eldritch knight levels as levels of fighter). He also adds his level to any levels in an arcane spellcasting class for the purpose of meeting the prerequisites for feats. Spell Critical At 10th level, whenever an eldritch knight successfully confirms a critical hit, the next spell he casts within 2 rounds will be cast as swift action, as if quickened.

Eldritch Knight — Kingmaker