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Skullcrusher

1d8Base damage

Heavy Mace

Critical
20 ×2
Reach
2 ft
Bludgeoning
Cost
12000 gp
Weight
6 lb
CR
10

Enchantments

Whenever this +2 heavy mace lands a critical hit, the target needs to succeed at a Fortitude saving throw (DC 17) or become stunned for 1d4 rounds. If the saving throw is successful, the target is staggered for 1 round instead.

Compare equipment — Kingmaker