PATHFINDER: KINGMAKER

Codex

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CodexDescription
Community DomainYour touch can heal wounds, and your presence instills unity and strengthens emotional bonds. Calming Touch: You can touch a creature as a standard action to heal it of 1d6 points of damage + 1 point per level in the class that gave you acc
Combining Magic EffectsSpells or magical effects usually work as described, no matter how many other spells or magical effects happen to be operating in the same area or on the same recipient. Except in special cases, a spell does not affect the way another spell
Combat RoundEach round represents 6 seconds in the game world; there are 10 rounds in a minute of combat. A round normally allows each character involved in a combat situation to act. Each character has starting combat cooldown based on their initiativ
Combat ModifiersA number of factors and conditions can influence an attack roll. Many of these situations grant a bonus or penalty on attack rolls or to a defender's Armor_Class.
Combat ManeuversDuring combat, you can attempt to perform a number of maneuvers that can hinder or even cripple your foe. Although these maneuvers have vastly different results, they all use a similar mechanic to determine success. Combat Maneuver Bonus Ea
Combat Maneuver DefenseEach character and creature have a Combat Maneuver Defense (or CMD) that represents its ability to resist combat maneuvers. A creature's CMD is determined using the following formula: CMD = 10 + Base attack bonus + Strength modifier + Dexte
Combat Maneuver BonusEach character and creature have a Combat Maneuver Bonus (or CMB) that represents its skill at performing combat maneuvers. A creature's CMB is determined using the following formula: CMB = Base Attack Bonus (BAB) + Strength modifier + spec
Combat ActionsDuring one turn, there are a wide variety of actions that your character can perform, from swinging a sword to casting a spell. Types of Combat Options Many attacks are basic combat options or combat maneuvers any character can attempt, whi
CombatThe game uses a roll of 20-sided die for combat and many other skill checks. Combat happens in real time, but you can pause the game at any time to assess the situation and give orders to your companions. To pause or unpause the game, press
ClericIn faith and the miracles of the divine, many find a greater purpose. Called to serve powers beyond most mortal understanding, all priests preach wonders and provide for the spiritual needs of their people. Clerics are more than mere priest
Class LevelThe level of a character in a particular class. For a character with levels in only one class, class level and character level are the same.
ClassA character's class is one of their most defining features. It's the source of most of their powers, and it gives them a specific role in any adventuring party. A character's class represents a profession, such as fighter or wizard. A new c
Claiming New RegionsYou may claim new regions to expand your territory. Open the Regions tab on the right side of the screen and select the relevant project at the bottom of the screen. Claiming a region will allow you to significantly increase your barony's s
Choosing a SpellFirst, you must choose which spell to cast. If you're a cleric, druid, experienced paladin, experienced ranger, magus or wizard, you select from among spells prepared earlier in the day and not yet cast. If you're a bard, inquisitor or sorc
Charm DomainYou can baffle and befuddle foes with a touch or a smile, and your beauty and grace are divine. Dazing Touch: You can cause a living creature to become dazed for 1 round as a melee touch attack. Creatures with more Hit Dice than your level
Charisma (Cha)Charisma measures a character's personality, personal magnetism, ability to lead, and appearance. It is the most important ability for bards. It is also important for clerics since it affects their ability to channel energy. For undead crea
ChargeCharging is a special full-round action that allows you to move up to twice your speed and attack as a part of the action. Charging, however, carries tight restrictions on how you can move. Movement During a Charge You must move before your
Character LevelThe total level of the character, which is the sum of all class levels held by that character.
Character ClassA character's class is one of their defining features. It's the source of most of their powers, and it gives them a specific role in any adventuring party
Chaos DomainYour touch infuses life and weapons with chaos, and you revel in all things anarchic. Touch of Chaos: You can imbue a target with chaos as a melee touch attack. For the next round, anytime the target rolls a d20, he must roll twice and take
Challenging ModeWhen your character's current hit points drop to a negative amount equal to his Constitution score or lower, he's dead. A character can also die from taking ability damage or suffering an ability drain that reduces his Constitution score to
Centipede, GiantGiant centipedes attack nearly any living creatures with their poisonous jaws. These creatures adapt to many environments and feed voraciously on the local fauna, including humanoids. The coloration of giant centipedes mirrors that of norma
Cayden CaileanCayden Cailean is one of the Ascended, a mortal man who became a god after passing the grueling tests of the magical Starstone. Three days after entering the Cathedral of the Starstone on a drunken dare, the good-natured sellsword emerged a
Casting TimeMost spells have a casting time of 1 standard action. Others take 1 round or more, while a few require only a swift action. A spell that takes 1 round to cast is a full-round action. It comes into effect just before the beginning of your tu
Casting SpellsWhether a spell is arcane or divine, and whether a character prepares spells in advance or chooses them on the spot, casting a spell works the same way.
Caster LevelA spell's power often depends on its caster level, which for most spellcasting characters is equal to their class level in the class they're using to cast the spell. In the event that a class feature or other special ability provides an adj
CameraTo move the camera, use the WASD and ARROW KEYS or press and hold the middle mouse button. You can also use a scroll wheel to zoom in and out. To move the camera, use .
CalistriaCalistria is the most widely worshiped elven goddess on Golarion — an ancient deity with a long memory for old slights, at once mysterious, alluring, temperamental, and passionate. Although most of her worshipers are elves, she is popular w
BuletteThe creation of some unknown arcanist in millennia past, the bulette has bred true to become one of the fiercest predators of the hills. Burrowing rapidly through the earth just beneath the surface, sometimes with its armored fin cutting a
Buildings: Special BonusesBuildings may provide special bonuses if you meet certain conditions (most commonly, two buildings must stand close together to grant the bonus). Make sure you use this feature to your full benefit when planning a settlement. Some buildings
Buildings: Moving and DemolitionDemolish a building to get rid of it and recover half of the resources you spent on construction. If you want to move a building, you will have to demolish the old one (gaining half of the resources you spent on it) and construct it in the
Build Points and IncomeBuild Points (BP) are the barony's main resource. They are required for settlement upgrades, construction, project management, and so on. The barony treasury's weekly income is 30 BP, sent by Jamandi Aldori from Brevoy. Apart from that, you
Bringing Back the DeadSeveral spells have the power to restore slain characters to life. When a living creature dies, its soul departs its body, leaves the Material Plane, travels through the Astral Plane, and goes to abide on the plane where the creature's deit
Bonus TypesUsually, a bonus has a type that indicates how exactly the bonus is granted. The important aspect of bonus types is that two bonuses of the same type don't generally stack. With the exception of dodge bonuses, most circumstance bonuses, and
BogeymanMany believe that the most cruel and mischievous fey become bogeymen as a punishment or a reward for their actions. Others see bogeymen as supernatural manifestations of society's willingness to do itself harm. Bogeymen use their powers to
BoarMuch more ill-tempered and dangerous than their domesticated kin, boars are omnivorous creatures common to temperate forests, although they are not unknown in tropical climes. Other variants exist as well, such as the particularly ugly wart
Beastbrood (Rakshasa-Spawn)Beastbrood regard themselves as deserving of appreciation and opulence. Through deceit and sheer willpower, they often achieve privileged stations in society. Beastbrood have a +2 racial bonus to Dexterity and Charisma, a -2 penalty to Wisd
BearA large, powerful omnivore, the grizzly bear inhabits many of the world's forested hills. Equally happy consuming nuts, berries, fish, or small mammals, the grizzly is nonetheless fiercely territorial, and will chase off — or, failing that,
Base Attack Bonus (BAB)Each creature has a base attack bonus and it represents its skill in combat. As a character gains levels or Hit Dice, their base attack bonus improves. When a creature's base attack bonus reaches +6, +11, or +16, it receives an additional a
Barony StatsThe barony has ten basic stats, each supervised by an advisor. They are as follows: Population (Regent), Loyalty (Councilor), Military (General), Economy (Treasurer), Divine (High Priest), Relations (Grand Diplomat), Stability (Warden), Mag
Barony AlignmentYour subjects look up to you in all areas of life, including your alignment. Depending on the ruler's morale and conduct, your barony will attract the attention of a particular kind of people (for better or worse). Certain alignments may un
BardUntold wonders and secrets exist for those skillful enough to discover them. Through cleverness, talent, and magic, these cunning few unravel the wiles of the world, becoming adept in the arts of persuasion, manipulation, and inspiration. T
BarbarianFor some, there is only rage. In the ways of their people, in the fury of their passion, in the howl of battle, conflict is all these brutal souls know. Savages, hired muscle, masters of vicious martial techniques, they are not soldiers or
Azata, GhaeleThis elegantly armored sentinel stands alert, her eyes radiating divine light and her noble blade crackling with power. Ghaeles are the most knightly of the azatas, hunting fiends, dragons, and undead with equal vigor. Most appear like idea
Azata, BralaniBralanis are among the fiercest and wildest of the azatas, living from moment to moment and always on the lookout for chances to test their skill in battle. In addition to their elf-like forms, they can take the shape of whirlwinds of dust,
AzataAzatas are a race of celestials native to the plane of Elysium, where the pursuit of freedom and goodness is paramount. Azatas are champions of these concepts, great bards, knights, and explorers who roam the planes in search of good folk i
AxiomiteStewards of ancient, colossal cities on lawful planes, axiomites represent the fundamental search for order. According to their own history, the first axiomites sprang from the raw mathematical underpinnings of the cosmos long before the fi
Athletics(Strength; Armor Check Penalty) This skill represents the character's talent at deeds of physical prowess such as leaping, scaling walls, and swimming. You apply your character's Athletics skill to checks required to: • Catch an object. • C
AthachAn athach is a twisted kind of giant, cruel and thuggish. It lives to bring misery, ruin, and terror to weaker creatures. An individual may be nearly any human color, though its arms are often a darker color or even grayish. Its upper fangs
AstradaemonBelieved to be creations of the Four Horsemen, astradaemons live out their existence in search of souls to harvest. These deadly creatures are ravening planar predators, openly hunting throughout the void for souls on which to feed. These v
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