Inspire Courage
A 1st level bard can use his performance to inspire courage in his allies (including himself), hardening them against their fears and improving their combat abilities. To be affected, an ally must be able to perceive the bard's performance. An affected ally receives a +1 morale bonus on saving throws against charm and fear effects, and a +1 competence bonus on attack and weapon damage rolls. At 5th level, and every six levels thereafter, this bonus increases by +1, to a maximum of +4 at the 17th level. Inspire Courage is a mind-affecting ability.
