Scorching Ray (Electricity)

At 3rd level, and every two levels thereafter, a sorcerer learns an additional spell, derived from her bloodline. These spells are in addition to the number of spells given at new levels. Scorching Ray (Electricity): This spell always deals a type of damage determined by your element (air). In addition, the subtype of this spell changes to match the energy type of your element. You blast your enemies with a beam of electricity. You may fire one ray, plus one additional ray for every four levels beyond 3rd (to a maximum of three rays at 11th level). Each ray requires a ranged touch attack to hit and deals 4d6 points of electricity damage.

Scorching Ray (Electricity) — Kingmaker