Sorcerer
Elemental Bloodline — Fire
Elemental Bloodline — Earth
Arcane Bloodline
Draconic Bloodline — Brass
Draconic Bloodline — Gold
Draconic Bloodline — Green
Serpentine Bloodline
Draconic Bloodline — Black
Elemental Bloodline — Water
Sage Sorcerer
Draconic Bloodline — Bronze
Draconic Bloodline — Blue
Empyreal Bloodline
Draconic Bloodline — Red
Undead Bloodline
Sylvan Bloodline
Celestial Bloodline
Draconic Bloodline — White
Draconic Bloodline — Copper
Draconic Bloodline — Silver
Elemental Bloodline — Air
Abyssal Bloodline
Infernal Bloodline
Fey Bloodline
Grow Claws
Snakeskin
Elemental Resistance
Dragon Resistances
Elemental Resistance
Grow Claws
Elemental Resistance
Strength of the Abyss- Strength of the Abyss
Dragon Resistances
Grow Claws
Elemental Resistance
Dragon Resistances
Dragon Resistances
Dragon Claws
Dragon Resistances
Grow Claws
Combat Casting Adept
Dragon Resistances
Demon Resistances
Serpent's Fang
Dragon Resistances
Celestial Resistances
Grow Claws
Grow Claws
Dragon Resistances
Infernal Resistances
Dragon Resistances
Grow Claws
Grow Claws
Dragon Resistances
Grow Claws
Grow Claws
Elemental Body II
Entangle
Elemental Body IV
Changestaff
Poison
Fear
Delay Poison
Hold Person
Scorching Ray (Cold)
Magic Missile
Resist Energy
Elemental Swarm
Spell Resistance
False Life
Energy Drain
Scorching Ray (Acid)
Protection from Energy
Remove Curse
Protection from Good
Overwhelming Presence
Banishment
Crushing Despair
Cause Fear
Summon Monster IX
Summon Nereid
Power Word Stun
Unholy Aura
Deep Slumber
Polar Midnight
Scorching Ray (Electricity)
Dismissal
Bull's Strength
Polar Midnight
Dragonkind II
Flame Strike
Dispel Magic
Burning Hands (Electricity)
Resist Energy
Summon Monster VII
Sunburst
Elemental Body I
Scorching Ray
Clashing Rocks
Summon Monster VII
Power Word Stun
Elemental Body III
Mage Armor
Protection from Energy
Summon Monster IX
Hellfire Ray
Animate Dead
Dragonkind III
True Seeing
Summon Monster VIII
Summon Monster III
Horrid Wilting
Vampiric Touch
Dragonkind I
Stoneskin
Undeath to Death
Finger of Death
Hypnotism
Hideous Laughter
Dispel Magic, Greater
Burning Hands
Burning Hands (Acid)
Bless
Summon Hamadryad
Hold Monster
Dimension Door
Dispel Magic
Waves of Fatigue
Cause Fear
Vinetrap
Invisibility
Frightful Aspect
Mind Fog
Rage
Banishment
Poison
Scorching Ray
Transformation
Dispel Magic, Greater
Break Enchantment
Firebrand
Transformation
Burning Hands (Cold)
New Arcana
Ghostly Mage Guard
Ghostly Mage Guard
Ghostly Mage Guard
Ghost
Serpent's Fang- Abyssal Bloodline Arcana
Incorporeal Form
Conviction- Cantrips
- Cantrips
- Cantrips
Tartuccio- Sorcerer Medusa
- Phomandala
- Marquis Dazzlelight
Defaced Sister- Sorcerer Medusa
- Gardener
Reaford Tabulus Vallersteil
Elemental Blast
Elemental Blast
Elemental Blast
Hellfire
Elemental Blast
Den of Vermin
Breath Weapon
Breath Weapon
Serpent's Fang
Serpent's Fang
Breath Weapon
Serpent's Fang
Serpent's Fang
Breath Weapon
Breath Weapon
Breath Weapon
Breath Weapon
Serpent's Fang
Breath Weapon
Dragon Roar
Breath Weapon
Draconic Breath
Serpent's Fang
Grasp of the Dead
Serpent's Fang
Serpent's Fang
Soul of the Fey
Lost Sister
Illusion Weaver Nymph
Mysterious Satyr Enchanter
Lady of Shallows
Boggard Prophet
Elemental Blast
Cloak of Dreams
Elemental Blast
Hellfire
Elemental Blast
Elemental Blast
Arcane Bolt
Grasp of the Dead
Breath Weapon
Breath Weapon
Breath Weapon
Breath Weapon
Breath Weapon
Breath Weapon
Breath Weapon
Breath Weapon
Grave Touch
Breath Weapon
Breath Weapon
Lykka
Silky
Nixie Trickster
Lykka
Elemental Ray
Grave Touch
Elemental Ray
Heavenly Fire
Elemental Ray
Elemental Ray
Channel Positive Energy — Damage Undead
Corrupting Touch- Dragon Disciple
- Viscount Smoulderburn
Moray
Nixie Prankster
Lykka
Nixie Trickster
Channel Positive Energy — Heal Living
Spirit Naga Shape
Sorcerers excel at casting a selection of favored spells frequently, making them powerful battle mages. As they become familiar with a specific and ever-widening set of spells, sorcerers often discover new and versatile ways of making use of magics other spellcasters might overlook. Their bloodlines also grant them additional abilities, assuring that no two sorcerers are ever quite alike.
Spell level
| Level | Base Attack Bonus | Fortitude | Reflex | Will | Spell slots |
|---|---|---|---|---|---|
| 1 | 0 | 0 | 0 | 2 | I 3 |
| 2 | 1 | 0 | 0 | 3 | I 4 |
| 3 | 1 | 1 | 1 | 3 | I 5 |
| 4 | 2 | 1 | 1 | 4 | I 6II 3 |
| 5 | 2 | 1 | 1 | 4 | I 6II 4 |
| 6 | 3 | 2 | 2 | 5 | I 6II 5III 3 |
| 7 | 3 | 2 | 2 | 5 | I 6II 6III 4 |
| 8 | 4 | 2 | 2 | 6 | I 6II 6III 5IV 3 |
| 9 | 4 | 3 | 3 | 6 | I 6II 6III 6IV 4 |
| 10 | 5 | 3 | 3 | 7 | I 6II 6III 6IV 5V 3 |
| 11 | 5 | 3 | 3 | 7 | I 6II 6III 6IV 6V 4 |
| 12 | 6 | 4 | 4 | 8 | I 6II 6III 6IV 6V 5VI 3 |
| 13 | 6 | 4 | 4 | 8 | I 6II 6III 6IV 6V 6VI 4 |
| 14 | 7 | 4 | 4 | 9 | I 6II 6III 6IV 6V 6VI 5VII 3 |
| 15 | 7 | 5 | 5 | 9 | I 6II 6III 6IV 6V 6VI 6VII 4 |
| 16 | 8 | 5 | 5 | 10 | I 6II 6III 6IV 6V 6VI 6VII 5VIII 3 |
| 17 | 8 | 5 | 5 | 10 | I 6II 6III 6IV 6V 6VI 6VII 6VIII 4 |
| 18 | 9 | 6 | 6 | 11 | I 6II 6III 6IV 6V 6VI 6VII 6VIII 5IX 3 |
| 19 | 9 | 6 | 6 | 11 | I 6II 6III 6IV 6V 6VI 6VII 6VIII 6IX 4 |
| 20 | 10 | 6 | 6 | 12 | I 6II 6III 6IV 6V 6VI 6VII 6VIII 6IX 6 |
