PATHFINDER: KINGMAKER
Kingdom effects
101–150 of 191Page 3 of 4
| Kingdom effects ↓ | Description |
|---|---|
| Provides +5 BP per week for each upgraded region in the kingdom, and +2 BP per week for each region without any upgrade. | |
| MainQuestKingdomBuff | |
| Receive +1 to Espionage every time the Minister fails to resolve a situation. | |
| Low taxation helps the economy grow. Any opportunity resolved by the Treasurer increases Economy by 1. | |
| The cost of buildings with a static Loyalty bonus (Alchemist Laboratory, Bard College, City Hall, Everflowing Spring, Exotic Garden, Herbalist, Magic Shop, Monument, Park, Swordlords' Academy, Temple of Cayden Cailean, Town Hall) is reduced | |
| The admiration of Pitax's citizens brings fortune and prosperity. | |
| Provides +2 bonus to solve any problem which occurs in the regions along the Brevan border. | |
| +2 bonus to resolve any opportunity that arises in regions adjacent to the border with Brevoy. | |
| Increases the chances of better results from economic opportunities. +2 bonus to resolve any opportunity with the Treasurer. | |
| All events that could be solved by the Grand Diplomat or Minister must roll 2 resolution checks with a -2 penalty, and pick the worse result. | |
| The cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm | |
| +2 morale bonus to attack and damage rolls while fighting within upgraded regions. | |
| +1 morale bonus to attack and damage rolls while fighting within claimed regions. | |
| +3 bonus to resolve any situation with the General, Warden and Minister in this and all adjacent regions. | |
| The cost of buildings with a static Economy bonus (Andoran Bank, Bank, Bard College, Festival, Forge, Foundry, Inn, Lumberyard, Luxury Store, Marina, Mint, Piers, Shop, Tavern, Trade Shop, Waterfront) is reduced by 15%. | |
| The cost of buildings with a static Culture bonus (Barbarian Arena, Bard College, City Hall, Festival, Longhouse, Mansion, Museum, Pathfinder's Lodge, Royal Museum, Theater, Town Hall, University, Waterfront) is reduced by 15%. | |
| Provides +7 BP per week for each upgraded region in the kingdom, and +3 BP per week for each region without any upgrades. Each week there is a 7.5% chance of rioting, which worsens the barony's state of Unrest. | |
| High taxation slows economic growth. Any problem which the Treasurer fails will reduce Economy by 1. | |
| Paying attention to the community and heeding every call of distress, the Regent resolves problems with a +1 bonus. | |
| All situations that could be resolved by the General or High Priest in this and any adjacent regions roll 2 checks and pick the best result. | |
| Pitax has returned to its old ways. — After all, with or without Irovetti, the city has a spirit of its own! | |
| All the people of Varnhold have vanished. The town must be repopulated. | |
| Generous Support of Larcio | The kingdom's generous endowments are drawing from the treasury. Every week, the treasury loses 3 BP. |
| GamblingDenKingdomBuff | |
| The cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm | |
| +2 sacred bonus to attack and damage against animals and magical beasts within the barony's borders. Also provides a +5 bonus to Lore (Nature) checks while within the kingdom. | |
| +2 bonus to resolve any situation that arises in regions adjacent to the border with Brevoy. | |
| All opportunities that can be resolved by the Treasurer, Warden or Grand Diplomat the regions adjacent to Brevoy roll 2 checks and pick the worse result. | |
| When the South Narlmarches and Dire Narlmarches have a military upgrade, dwarven keeps can be restored more efficiently, increasing Military by 2 and Stability by 4. | |
| Provides immunity to poisons in the claimed regions. | |
| Provides immunity to fear effects in the claimed regions. | |
| +5 bonus to resolve any situation with the Magister or High Priest in this region. Provides +5 competence bonus to Knowledge (Arcana) and Lore (Religion) anywhere within the barony. | |
| Provides +3 BP each time the Grand Diplomat resolves an event. | |
| Reduces income by 1 for each rank of Stability and Espionage lower than 10 | |
| Allows easier resolution of economic problems, providing +2 bonus to solving any problem with Treasurer. | |
| There's no place left for idle arts in the ragged Pitax. The Academy of Grand Arts was dismantled. | |
| CulRank7-LarcioStipend | |
| Provides +2 bonus to resolve any opportunity with the Warden. | |
| Provides +2 bonus to resolve any problem with the Warden. | |
| Regent receives +2 bonus for resolving situations. | |
| Cadets are able to focus on their training and become more likely to follow orders. Provides a +2 bonus to solve opportunities with your General. | |
| Every 30 days, reduces Community, Stability and Economy by 1 and provides 50 BP – as well as a special project to acquire a powerful random item through the black markets. Only one such project may be active at a time. | |
| +3 bonus to resolve opportunities with the Magister. | |
| Executed all the traders and envoys from Razmiran. For any problems that can be handled by the Grand Diplomat or Minister, roll 2 checks and pick the best result. | |
| The frontier hardens even the strongest soldiers. Provides a +2 bonus to solve problems with your General. | |
| Each region along the Brevan border gains +1 Military and +1 Stability if it contains a Garrison or Fort. | |
| The cost of buildings with a static Community bonus (Bard College, City Hall, Courthouse, Dwarven Bastion, Granary, Longhouse, Luxury Store, Mansion, Monument, Noble's Villa, Pathfinder's Lodge, Temple of Abadar, Town Hall, Trade Shop, Wate | |
| BloodMoon7EventBuff | |
| BloodMoon6EventBuff | |
| BloodMoon5EventBuff |
