PATHFINDER: KINGMAKER

Kingdom projects

251300 of 380Page 6 of 8
Kingdom projectsTypeBPDescription
Nok-Nok's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Nok-Nok's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Minting Half-Weight Coinseconomy500Provides +2 BP per day for each 1000 BP in the treasury, up to 10 BP per day. Roll an Espionage DC 25 check with the current Minister each week, and on any fail, reduce Economy, Loyalty, Community and Relations by 3.
Minting Coineconomy500Provides +1 BP per day for each 1000 BP in the treasury, up to 5 BP per day.
Loyalty of the Masseseconomy175Increase Loyalty by +1 whenever the Regent has a Success or Triumph.
Loyal Spieseconomy75Receive +1 to Espionage every time the Minister fails to resolve a situation.
Love of the Peopleeconomy75The cost of buildings with a static Loyalty bonus (Alchemist Laboratory, Bard College, City Hall, Everflowing Spring, Exotic Garden, Herbalist, Magic Shop, Monument, Park, Swordlords' Academy, Temple of Cayden Cailean, Town Hall) is reduced
Lost Dwarven Knowledgeother150We've found a secret section of the library in the Abandoned Keep. What secrets does it hide?
Linzi's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Linzi's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Lighter Customs Controleconomy100As a part of our agreement with Natala Surtova, we should soften customs controls along our common border. Our Brevan allies would appreciate this confidence-building gesture. Provides +2 bonus to resolve any situation that arises in region
Lighter Border Controleconomy100As a part of our agreement with Jamandi Aldori, we've halted our patrols along our shared border. This is the kind of confidence-building gesture that our Aldori allies appreciate. Effect: +2 bonus when pursuing any opportunities in the reg
Legal Contrabandeconomy135Increases the chances of better results from economic opportunities. +2 bonus to resolve any opportunity with the Treasurer.
Laying the Foundationeconomy125The cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm
Lander's Last Giftother150Lander Lebeda, the unfortunate little traitor, planted spies in your realm. We should find them or suffer the consequences of their plots. With spies in the barony, all events that could be solved by the Grand Diplomat or Minister roll 2 ch
Kingdom Protectionother250Reduces the chance of a random encounter in claimed regions by 60%. Together with Kingdom Defence, completely eliminates random encounters in claimed regions.
Kingdom Defenseother150Reduces the chance of random encounters in claimed regions by 40%.
Kanerah's and Kalikke's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kanerah's and Kalikke's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jubilost's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining150Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining75Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining35Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining100Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Jaethal's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Independenceeconomy300You chose to be independent of any Brevan factions and turned your lands into one of the truly free River Kingdoms. Effect: increases Loyalty by 10 and Espionage by 5; also provides 3 BP per week for each Espionage Rank above 8.
Improving Economic Statuseconomy160The cost of buildings with a static Economy bonus (Andoran Bank, Bank, Bard College, Festival, Forge, Foundry, Inn, Lumberyard, Luxury Store, Marina, Mint, Piers, Shop, Tavern, Trade Shop, Waterfront) is reduced by 15%.
Improving Cultural Developmenteconomy125The cost of buildings with a static Culture bonus (Barbarian Arena, Bard College, City Hall, Festival, Longhouse, Mansion, Museum, Pathfinder's Lodge, Royal Museum, Theater, Town Hall, University, Waterfront) is reduced by 15%.
Improved Diplomacyeconomy65+3 BP each time the Grand Diplomat successfully resolves a situation.
Hunting for Morhalanother80Carry out the investigation of the mysterious disappearance of a craftsman from the capital, accused of murdering intelligent lizardfolk for money. The guards sent after him will discover Morhalan's whereabouts, and then let the baron perso
Help the dudenone3This dude requested a few build point so that he could brew more stuff
Heeding the Poor and Weakeconomy50Paying attention to the community and heeding every call of distress, the Regent resolves problems with a +1 bonus.
Harrim's Trainingtraining50Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Harrim's Trainingtraining25Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party.
Kingdom projects — Page 6 — Kingmaker