PATHFINDER: KINGMAKER
Kingdom projects
251–300 of 380Page 6 of 8
| Kingdom projects ↓ | Type | BP | Description |
|---|---|---|---|
| Nok-Nok's Training | training | 25 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Nok-Nok's Training | training | 75 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Nok-Nok's Training | training | 35 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Nok-Nok's Training | training | 100 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Minting Half-Weight Coins | economy | 500 | Provides +2 BP per day for each 1000 BP in the treasury, up to 10 BP per day. Roll an Espionage DC 25 check with the current Minister each week, and on any fail, reduce Economy, Loyalty, Community and Relations by 3. |
| Minting Coin | economy | 500 | Provides +1 BP per day for each 1000 BP in the treasury, up to 5 BP per day. |
| Loyalty of the Masses | economy | 175 | Increase Loyalty by +1 whenever the Regent has a Success or Triumph. |
| Loyal Spies | economy | 75 | Receive +1 to Espionage every time the Minister fails to resolve a situation. |
| Love of the People | economy | 75 | The cost of buildings with a static Loyalty bonus (Alchemist Laboratory, Bard College, City Hall, Everflowing Spring, Exotic Garden, Herbalist, Magic Shop, Monument, Park, Swordlords' Academy, Temple of Cayden Cailean, Town Hall) is reduced |
| Lost Dwarven Knowledge | other | 150 | We've found a secret section of the library in the Abandoned Keep. What secrets does it hide? |
| Linzi's Training | training | 35 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Linzi's Training | training | 150 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Linzi's Training | training | 100 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Linzi's Training | training | 50 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Linzi's Training | training | 25 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Linzi's Training | training | 75 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Lighter Customs Control | economy | 100 | As a part of our agreement with Natala Surtova, we should soften customs controls along our common border. Our Brevan allies would appreciate this confidence-building gesture. Provides +2 bonus to resolve any situation that arises in region |
| Lighter Border Control | economy | 100 | As a part of our agreement with Jamandi Aldori, we've halted our patrols along our shared border. This is the kind of confidence-building gesture that our Aldori allies appreciate. Effect: +2 bonus when pursuing any opportunities in the reg |
| Legal Contraband | economy | 135 | Increases the chances of better results from economic opportunities. +2 bonus to resolve any opportunity with the Treasurer. |
| Laying the Foundation | economy | 125 | The cost of buildings with a static Stability bonus (Castle, Cistern, Courthouse, Dwarven Bastion, Everflowing Spring, Fort, Hellknights' Castle, Jail, Justiciaries' Garrison, Lighthouse, Military Academy, Swordlords' Academy, Temple of Asm |
| Lander's Last Gift | other | 150 | Lander Lebeda, the unfortunate little traitor, planted spies in your realm. We should find them or suffer the consequences of their plots. With spies in the barony, all events that could be solved by the Grand Diplomat or Minister roll 2 ch |
| Kingdom Protection | other | 250 | Reduces the chance of a random encounter in claimed regions by 60%. Together with Kingdom Defence, completely eliminates random encounters in claimed regions. |
| Kingdom Defense | other | 150 | Reduces the chance of random encounters in claimed regions by 40%. |
| Kanerah's and Kalikke's Training | training | 75 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Kanerah's and Kalikke's Training | training | 100 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Kanerah's and Kalikke's Training | training | 25 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Kanerah's and Kalikke's Training | training | 50 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Kanerah's and Kalikke's Training | training | 35 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Kanerah's and Kalikke's Training | training | 150 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jubilost's Training | training | 35 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jubilost's Training | training | 150 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jubilost's Training | training | 50 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jubilost's Training | training | 75 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jubilost's Training | training | 25 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jubilost's Training | training | 100 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jaethal's Training | training | 150 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jaethal's Training | training | 25 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jaethal's Training | training | 75 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jaethal's Training | training | 35 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jaethal's Training | training | 100 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Jaethal's Training | training | 50 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Independence | economy | 300 | You chose to be independent of any Brevan factions and turned your lands into one of the truly free River Kingdoms. Effect: increases Loyalty by 10 and Espionage by 5; also provides 3 BP per week for each Espionage Rank above 8. |
| Improving Economic Status | economy | 160 | The cost of buildings with a static Economy bonus (Andoran Bank, Bank, Bard College, Festival, Forge, Foundry, Inn, Lumberyard, Luxury Store, Marina, Mint, Piers, Shop, Tavern, Trade Shop, Waterfront) is reduced by 15%. |
| Improving Cultural Development | economy | 125 | The cost of buildings with a static Culture bonus (Barbarian Arena, Bard College, City Hall, Festival, Longhouse, Mansion, Museum, Pathfinder's Lodge, Royal Museum, Theater, Town Hall, University, Waterfront) is reduced by 15%. |
| Improved Diplomacy | economy | 65 | +3 BP each time the Grand Diplomat successfully resolves a situation. |
| Hunting for Morhalan | other | 80 | Carry out the investigation of the mysterious disappearance of a craftsman from the capital, accused of murdering intelligent lizardfolk for money. The guards sent after him will discover Morhalan's whereabouts, and then let the baron perso |
| Help the dude | none | 3 | This dude requested a few build point so that he could brew more stuff |
| Heeding the Poor and Weak | economy | 50 | Paying attention to the community and heeding every call of distress, the Regent resolves problems with a +1 bonus. |
| Harrim's Training | training | 50 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
| Harrim's Training | training | 25 | Intensive training and expeditions into the wilderness improve your companion's proficiency. This increases your companion's level, making them suitable to join your current party. |
